The Ushi No Tane websites specialize in information about the Nintendo console versions of the Harvest Moon and Legend of the River King games. Both game genres are created and published in Japan by Marvelous AQL. The North American localization is handled by Natsume, while Marvelous AQL of Europe and Rising Star takes care of the European release.
The latest version of Harvest Moon in various regions of the world are Bokujyou Monogatari: Hajimari no Daichi (Japan), Harvest Moon: A New Beginning (North America), and Harvest Moon: The Tale of Two Towns (Europe).
The latest version of River King, in all regions of the world, is River King: Mystic Valley (2009)
Since 2000, Ushi no Tane has been run by a grouchy old lady who happens to be fond of video game agriculture. It is not officially affiliated, sponsored, endorsed, or employed by the developers of Harvest Moon or River King.
The Sewing Shed in CNW
| Posted at 10:29 AM on 12 April 2014
Today we're going to go over the Sewing Shed, which is a maker shed you can build on your farm to make clothing and accessories for your character to wear. While you have a Closet inside your house to change your outfit, the Sewing Shed is required to actually make
After you buy the 40,000 G blueprint and make the shed, you can convert fur into yarn, dye it, spin it into thread/cloth, and then make the actual clothing. Since there are so many steps required to sew, the sewing room is excessively complex.
- There are 20 recipes the spinning wheel (fur -> yarn)
- 117 recipes in the dye pot (yarn -> color yarn)
- 118 recipes at the loom (colored yarn -> fabric)
- and then the numberous clothing and accessory patterns.
Each one of these steps takes time, with the actual sewing taking the longest. It isn't like in Harvest Moon: A New Beginning
where you instantly get returned materials from the Cloth Maker machine, take it to Yuri, and get an instant outfit for your closet. It is more like using the windmills in Harvest Moon: Grand Bazaar
; you put in your materials for the recipe and then you go do something else until the notification appears at the bottom of your screen.
Another issue is the Sewing Shed, as well as the other sheds, doesn't keep track of the finished items that you have already
crafted and have in your inventory. Since you can sell clothing to the international Trade Station, if you are trying to make one of each outfit for your farm house Closet then you'll need to keep track of the outfits and accessories you've already crafted, so you don't waste materials making duplicate items. Luckly you can buy low Star Rank fabrics from the Trade Station vendors if you don't want to use your own farm products.
And here is the May 4-col CNW NintendoDream comic!
Comments: Add | View (7)Rival Farmers in HM:CTW
| Posted at 05:59 PM on 28 March 2014
Happy Friday! I figured today I'd explain how the rival farmer system works in Harvest Moon: Connect to a New World
There are 10 fields outside of your farm that are available. Each one has a specific purpose and can be used to grow things faster than if they were growing on your own farm, or do some other things that you can't
do on your farm. These fields are:
- Beehut and Mushroom Logs (You can't do this on your own farm)
- Flower Field
- Tall Crop Field
- Tea Field
- Fruit Tree Field
- Grain Field
- Water Paddy Field (You can't do this on your own farm)
- Root Vegetable Field
- Leafy Vegetable Field
- Spice Field
When you eventually get access to the rivalry fields, your beginning challenge will grant you access to the Root Vegetable Field. The remaining fields will be occupied for a set period of time. You can visit the guild and talk to Veronica to see the remaining number of days that each rival farmer will be using the field. When the time is up, you can go to the guild and challenge the dominant farmer for the right to use the field. The winner will be the one who wins the next festival, the one who earns the most profit in the next few days, or the one who ships the most goods in the next few days; you choose the competition. Sometimes you might think the contest is between you and the rival farmer, but another farmer might show up during the initiation to challenge the both
When the contest is complete, Veronica will announce the winner. If it is you, then you can now use that field. This not permanent though, as your dominance of the field might get challenged in the future by another farmer! If you don't win the challenge contest to keep control of your field, you will lose your access to the field. What happens when you lose control mid season? You lose the crops you were growing.
There's no slacking off in this version of Harvest Moon!
Fun fact: Media Create reports that the game has sold over 186,000 copies in Japan since its release at the end of February.
- CherComments: Add | View (6)New World First Week
| Posted at 09:17 PM on 07 March 2014Harvest Moon: Connect to a New World
has been out for a week, and quite a few players have already rushed through the game to get married. It turns out there are three tiers of wedding plans (based on cost), and two styles of weddings: a western wedding or an eastern wedding. The western wedding has the wedding dress and tuxedo, while the eastern wedding has kimonos.
While the Japanese players are far along, those of us who imported are really just getting started. I received my copy on Tuesday and have only made it to mid-Spring so far.
You spend your first week in the game at your neighbor's farm. Edda will show you how to water crops, care for animals, etc. This is not a skippable
tutorial and it is part of the story line of the game. When you receive your own farm, Veronica explains that she wants you to do business with the trading countries and anticipates that this will bring activity (and people) to Oak Tree Town. This means that there is no shipping bin in the game; you have to collect your products and take them to the Trade Station. At the beginning of the game you can only sell your products to Silkroad, and only on days of the week that Silkroad has set up shop in the Trade Station. Luckily your rucksack has 50 slots, so there's plenty of space to carry things around until you can sell.
Villagers will walk from place to place, and sometimes you can see them stop and pose. Even the shopkeepers aren't always standing directly behind the counter, but you can walk up and press A at the counter and they'll respond. The villagers aren't so stiff. Since they tend to do things, this means you can't always give them a gift. If Angela is bent down to look at a bookcase, you have to wait for her to stand back up before you can give her a gift; you can't just drop it on her head and move on! They also walk at a faster pace, so you may find yourself tossing gifts at spots where the villager used to be standing.
The starting old tools take a lot of stamina to use, but you can upgrade your tools after Geizer builds the construction table and fixes up your run-down house. The free mini upgrade also unlocks the Closet that allows you to change your hairstyle, hair and eye color, skin type, and face style at any time. No need to go to a salon or visit a cranky witch to change your face.
Challenge-wise, you have to ship a lot to entice the other countries to visit Oak Tree Town. There are also a lot of trophies you can achieve such as catching the largest of each type of fish. The game even gives you a percentage of how many you've unlocked (2% for me! slow and steady...)
Overall, the game seems like it has many features of Harvest Moon: A New Beginning
available within the first two weeks of the game, but reserves the main challenge of the game for much later on down the road.
Media Create, the go-to company for vide game sales trends in Japan, has reported that New World sold a little more than 130,700 copies in its first week of release, making it the most sold game for any console during that period. It's been two years since a Harvest Moon game was released in Japan, so I'd imagine there's been a lot of anticipation for its release.
I've started posting content to the YouTube channel, with more to come later!
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