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Keera
Post Posted: Jun 12, 2012 12:57 pm 
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SilverFire wrote:
Keera wrote:
Spaz away 8D

It's kind of sad that the tailor's is one of those stores that are only open for 2 hours :/

I know :s Well, at least we can move it closer lD

*starts plotting layout*

With my luck, I'd still be at, like, the opposite end of the town when it's about to close :S
Heyyyyy he said that you have to go to a certain place to edit the layout, right? Does that literally mean move your character to somewhere specific on the map, or just go somewhere in the menu? Cuz technically... if the store was about to close, you could edit the layout really quickly and put it right next to wherever you are xD

Lord_Banks wrote:
SilverFire wrote:
Keera wrote:
Y'all may have already saw this, but here's a video from E3 where they showed a bit of the gameplay~

No I have not seen that yet and now I must spazz somewhere.

No, No, NO NO NO!!! NOW I WANT IT SO MUCH MORE!!!!! :Breaths deeply: Alright, 1..2..3..4..5..6..7..8..9..10
Alright Lord_Banks be 8)

STOP, DROP, AND ROLL, MAN.
/whut?

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ZettaPrinzessin
Post Posted: Jun 12, 2012 1:25 pm 
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Emily Elizabeth wrote:
ZettaPrinzessin wrote:
so i leave for a bit to go have lunch and someone posts a link to my favourite website while I was gone? fffffff i missed it.

trolling can actually be funny, depending on what you do. my sister actually calls up a phone « Chicken Hugging » line and trolls people on it. i kid you not. and it's admittedly hilarious.

I like all the features of the game, and Natsume's already shown one I didn't know was in the Japanese game, the map system that's like the Sunshine Islands one.

i like stalk the fb page so if more pictures show up i'll probably post more links. xD


@diamond we veered a bit but some attempts are being made to focus now on the game. xD even if trolling is fun to discuss.
i have no clue about the fireworks but that'd be epic. I love fireworks, and if they were made really 3D that would just be awesome.


could you explain how the map will work?


oh, i just noticed this. oops. xD um, the map system is like Sunshine Islands in the sense where the characters' locations are shown on the map - they pop up as little icons no matter where they are, so instead of memorizing their schedule you can find them by hcecking the bottom of your screen.

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SilverFire
Post Posted: Jun 12, 2012 1:28 pm 
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@Key: Your house apparently if the video is anything to go by.

@ZettaPrinzessin: IoH was like that as well. I like that since they could be anywhere but at least you know the general location.

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Emily Elizabeth
Post Posted: Jun 12, 2012 1:29 pm 
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[quote="Emily Elizabeth"

could you explain how the map will work?[/quote]

oh, i just noticed this. oops. xD um, the map system is like Sunshine Islands in the sense where the characters' locations are shown on the map - they pop up as little icons no matter where they are, so instead of memorizing their schedule you can find them by hcecking the bottom of your screen.[/quote]


oh yay!
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Tiptoze
Post Posted: Jun 12, 2012 3:41 pm 
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ZettaPrinzessin wrote:
Emily Elizabeth wrote:
Could you explain how the map will work?


oh, i just noticed this. oops. xD um, the map system is like Sunshine Islands in the sense where the characters' locations are shown on the map - they pop up as little icons no matter where they are, so instead of memorizing their schedule you can find them by hcecking the bottom of your screen.


Yesssssssssssssssssssssssssssssssssssssssssssssssss!
^Hates hunting down characters when she needs them.

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SilverFire
Post Posted: Jun 12, 2012 4:58 pm 
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Tiptoze wrote:
ZettaPrinzessin wrote:
Emily Elizabeth wrote:
Could you explain how the map will work?


oh, i just noticed this. oops. xD um, the map system is like Sunshine Islands in the sense where the characters' locations are shown on the map - they pop up as little icons no matter where they are, so instead of memorizing their schedule you can find them by hcecking the bottom of your screen.


Yesssssssssssssssssssssssssssssssssssssssssssssssss!
^Hates hunting down characters when she needs them.

That was one of the best features in IoH. Glad it's making a comeback.

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Emily Elizabeth
Post Posted: Jun 12, 2012 6:10 pm 
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Tiptoze wrote:
ZettaPrinzessin wrote:
Emily Elizabeth wrote:
Could you explain how the map will work?


oh, i just noticed this. oops. xD um, the map system is like Sunshine Islands in the sense where the characters' locations are shown on the map - they pop up as little icons no matter where they are, so instead of memorizing their schedule you can find them by hcecking the bottom of your screen.


Yesssssssssssssssssssssssssssssssssssssssssssssssss!
^Hates hunting down characters when she needs them.


Weee!!!
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SilverFire
Post Posted: Jun 12, 2012 7:52 pm 
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So I wonder about the 3D. Do the crops and buildings pop out or receded into the background?

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Keera
Post Posted: Jun 12, 2012 7:55 pm 
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Hmm, good question. I would think so~ Especially, like, right as you pick the crops ^^

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SilverFire
Post Posted: Jun 12, 2012 8:21 pm 
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Keera wrote:
Hmm, good question. I would think so~ Especially, like, right as you pick the crops ^^

Makes me wonder about the trees too now that I think about it.

Lo, you running around with a crop lD

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Taniyama Mai
Post Posted: Jun 12, 2012 8:24 pm 
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Keera wrote:
Y'all may have already saw this, but here's a video from E3 where they showed a bit of the gameplay~

6:13: "he's one of the bacelorettes for the girls"

wat? XD

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Cherry Blossom
Post Posted: Jun 12, 2012 8:24 pm 
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I think it might look like everything has depth? Idk

But woooo for the map system.

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SilverFire
Post Posted: Jun 12, 2012 8:33 pm 
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Taniyama Mai wrote:
Keera wrote:
Y'all may have already saw this, but here's a video from E3 where they showed a bit of the gameplay~

6:13: "he's one of the bacelorettes for the girls"

wat? XD

He slipped. I think he meant bachelors and 'etts' came out as well lD

But the video is very nice. I like how the entire valley was laid out.

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Taniyama Mai
Post Posted: Jun 12, 2012 9:00 pm 
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SilverFire wrote:
He slipped. I think he meant bachelors and 'etts' came out as well lD

But the video is very nice. I like how the entire valley was laid out.

Well no kidding =P

that it is. And I love how we can move EVERYTHING around. I have this weird little set-up that I've done and love in the DS game ( http://i19.photobucket.com/albums/b170/ ... Farm-1.jpg I usually don't play long enough on one file to finish adding all the trees in that open space so I just end u with those few trees in the corners) and I'm so happy I can do that again(or something like it, or something even BETTER!) and now I can put Yuri, Celka, and Allen(cause he closes so early) close to me, and if there's a place I can put the animal shop off screen so I'm not bugged by that little 'opening up' and 'closing up' event things.(although that'll be a bit mean, and I doubt it'll bug me too much) I'm loving this game more and more<3

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Nurse Fin
Post Posted: Jun 12, 2012 9:05 pm 
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omg that's almost exactly how I did my set-up in DS Cute!


You can't move the animal shops/Olivia's cafe/Sandra's shop (and WP's shop? don't have her yet) because they all open at a large square in the corner of town. Which is unmoveable. (though it's so huge, I don't know where you could put it even if it was moveable.)

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