by Kikki » Mar 15, 2018 6:39 pm
I believe that the connection between Re: Legend and Square Enix is that it got started on
Square Enix Collective, which to me seems a bit like being 'greenlit' on Steam. Sort of. Except a lot more. It's a place you can go to put up your game to have people look it over and vote on whether or not they would want to support your project. And if a project is very well received...
Square Enix wrote:Once the Feedback phase ends, if it's clear that the community supports your idea, we may be able to support a project through its Kickstarter campaign. This is dependent on scheduling and capacity, so please check with us before submitting a pitch if this is a route you'd be relying on. If we do have capacity, and accept your request, we can help your campaign with due diligence and marketing via our email network, press contacts and social channels.
There's quite a lot of info about how it works on the 'about' page under 'what's in it for developers', though those are the possibilities of what SE might do...I don't know what deal they actually had/have with them. I daresay that the more promise a game has, the more Square Enix would be willing to get involved. As far as I know, their only
direct involvement is in the soundtrack. I think mostly it was just about promoting them, other than that...I don't
think they have anything to do with actually publishing the game. Anyone know differently? This is what I've been able to understand but I can be pretty thick, so...
I believe that the connection between Re: Legend and Square Enix is that it got started on [url=https://collective.square-enix.com/about/]Square Enix Collective[/url], which to me seems a bit like being 'greenlit' on Steam. Sort of. Except a lot more. It's a place you can go to put up your game to have people look it over and vote on whether or not they would want to support your project. And if a project is very well received...
[quote="Square Enix"]Once the Feedback phase ends, if it's clear that the community supports your idea, we may be able to support a project through its Kickstarter campaign. This is dependent on scheduling and capacity, so please check with us before submitting a pitch if this is a route you'd be relying on. If we do have capacity, and accept your request, we can help your campaign with due diligence and marketing via our email network, press contacts and social channels.[/quote]
There's quite a lot of info about how it works on the 'about' page under 'what's in it for developers', though those are the possibilities of what SE might do...I don't know what deal they actually had/have with them. I daresay that the more promise a game has, the more Square Enix would be willing to get involved. As far as I know, their only [i]direct [/i]involvement is in the soundtrack. I think mostly it was just about promoting them, other than that...I don't [i]think [/i]they have anything to do with actually publishing the game. Anyone know differently? This is what I've been able to understand but I can be pretty thick, so...