The message board for Ushi No Tane - A Harvest Moon, Legend of the River King, and Story of Seasons fansite.
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by Areli » Feb 03, 2021 5:13 am
by Hysuka » Feb 02, 2021 10:18 am
Kikki wrote:Wow, farming game Kickstarters hit a boom all at once Ova Magica, Coral Islands, SunnySide and Bountiful Life are all just starting up within days of each other. I wish you great luck with having loads of people notice your Kickstarter, Hysuka! (I just got the email notification from Kickstarter for your campaign, too.)
by Kikki » Feb 02, 2021 9:44 am
by Hysuka » Feb 02, 2021 9:30 am
by Hysuka » Jan 29, 2021 9:23 am
by Hysuka » Dec 26, 2020 10:13 am
Ninety wrote:MilkyT's energy is so infectious, lol. Wishlisted on Steam! Looking forward to playing the demo.
by Ninety » Dec 23, 2020 11:18 pm
by Hysuka » Dec 21, 2020 1:55 pm
by Hysuka » Dec 21, 2020 1:53 pm
Anonymous Fish wrote:How will the animals look and act? I know many prefer the simpler farm animals but my fav was always the animals in AWL. I like their realistic models and how they differ depending on « Chicken Hugging ».
by Guest » Nov 25, 2020 9:07 am
by Hysuka » Nov 23, 2020 8:26 am
by Hysuka » Oct 11, 2020 7:25 pm
Kikki wrote:That's great, Hysuka, that you're getting good press at this juncture; should drum up interest in advance of your Kickstarter! All the comments were glowingly positive, and the landscapes were really inviting. Can't say much else since that was the majority of what I saw, though I did see a peek of character interaction and some buildings in town, which looked like maybe there was more to build, or unlock. Do people get to build their own avatars? Was the one in the video made by Wilder?
by Kikki » Oct 09, 2020 7:25 pm
by Hysuka » Oct 09, 2020 6:44 pm
by Hysuka » Aug 17, 2020 10:40 am
LeBurns wrote:Hysuka wrote:LeBurns wrote:Big yes to rival marriage and any other features that add life to the other villagers after you've gotten yourself hitched. I really hated the HM and RF games where after you picked your bride the others women are just expected to be spinster's for life cause you didn't pick them. I hated that too!! Perfectly single bachelors and batchelorettes would just walk around as if they didn't have aspirations of getting married and having kids themselves. It always makes it seem like everything stops after you get married which we want to avoid. How do you think we should go about pairing villagers that you don't choose to marry? This can be complicated. I recall in RF2 (I think) that you basically pic your spouse, and then others had set match ups with what was left. Though, stealing Cecilia from Jake during their wedding was one of the highlights of my gaming life, I'll never forget that. But this is the easiest, just let the PC pick who they want, and match up what's left. To add more complication to it, you could, like you can in Fire Emblem, let the player help set up the other pairings. In fact thinking about it I really like how FE let's you pick yours, then help build relationships with others that may or may not match up later. This, can get complicated for sure, but it's like the best of both worlds. Course another option, that I'm personally not fond of, is having everyone racing to get hitched, with the PC in the middle of it. This requires the PC to dedicate some serious time to spouse hunting (if they want one) which means less time farming, mining, crafting, etc. One thing I would like to add, is I love it when I am hunted. For example I may have my eye on a couple people for being a potential spouse, then all the sudden some person I didn't pay a lot of attention to shows up at my farm saying they made an extra apple pie and wanted to give it to me. I'm suddenly like "Who are you again?", and I'm suddenly interested in them. The later HM and RF games have gotten better with the potentials showing some interesting in the PC, which is great since in the older games the PC did ALL THE WORK (looking at you Popuri ... ... here's another egg).
Hysuka wrote:LeBurns wrote:Big yes to rival marriage and any other features that add life to the other villagers after you've gotten yourself hitched. I really hated the HM and RF games where after you picked your bride the others women are just expected to be spinster's for life cause you didn't pick them. I hated that too!! Perfectly single bachelors and batchelorettes would just walk around as if they didn't have aspirations of getting married and having kids themselves. It always makes it seem like everything stops after you get married which we want to avoid. How do you think we should go about pairing villagers that you don't choose to marry?
LeBurns wrote:Big yes to rival marriage and any other features that add life to the other villagers after you've gotten yourself hitched. I really hated the HM and RF games where after you picked your bride the others women are just expected to be spinster's for life cause you didn't pick them.
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