by Kikki » Jan 24, 2022 8:09 am
Hmmm...I haven't backed many. I don't like the process. I do NOT want to be in on an alpha or beta phase...I am not a play-tester. I don't want to help catch bugs. I want a complete, polished product only, thanks! In general, then, kickstarting games really isn't for me.
I have done some, though. My Time at Portia comes to mind first. I regret backing it, tbh. If you were a backer for the PC version, it was a great project! But console lagged way, waaaaaaaaay behind, and they never updated us on progress at all...they only ever posted updates that pertained solely to PC developments, never any mention of the porting progress. Then they released it (due to investor/stockholder pressure) months before it was ready. The console version was missing like 25% of the content that PC had, on top of having scaled-back visual and audio contents. Console did not get any of the voice acting that they added to PC. It was a mess on console, really. Even some bug-fixes that had been done on PC were not available on console. It was more than a year after release before they finally got around to updating the console version of the game with the missing content and improvements.
Is it a good game? Yeah, actually...it's really good. In spite of the problems, it's got a very cool feeling and the gameplay loop is addictive and compelling. The looks are quite charming.
Would I back a Pathea project again? NO. NO NO NO. Never again, not for console! I did not back My Time at Sandrock, and I won't back a third project if it comes up some day, either...they learned a bunch, but not enough, and much is still the same with them. If you can back for a PC (steam) version, then yeah, Pathea does a really good job and does lots of updates and communicates well. But if you want to play their game on console, being a backer for them is like being shoved into the back of a dark closet and just left there, unable to get back out.
I will buy Sandrock when it releases on console, though. But no backer process for me with Pathea, not again.
Other projects...
I backed Littlewood, too. It turned out well. A single-man dev has no one to answer to, I guess. It was pretty fun and I never had any glitches, either.
I also backed Summer in Mara, which went pretty smoothly, but I didn't enjoy the game. Not that it had problems, but it just wasn't very interesting or fun for me. *shrug*
I 'piggy-backed' Kynseed. They've been following their fully-laid-out plan all along and I feel they're doing well. They're currently adding backstory for all the NPCs. I could be playing it on PC already, as it'd probably run even on my laptop, but again...no beta-testing for me. I will wait for full release. I think I'll like it WAY better than Stardew Valley, though it has a lot of the vibe, for me. Kynseed is more magical, with more features (interactive cooking, for one) and spiffier pixel graphics, at least to my taste...though I'll never truly like pixel graphics no matter what. You can even live out your life and then pass the story on to your children...become your child and play their story. That's quite the thing! It still has quite a lot of content coming. They're hoping to release this year, and I think they MIGHT be able to get to full release for PC at the end of the year...maybe. But I really doubt we'll see console release this year. I'm betting on summer of 2023 for console release.
And I'm confused about whether I backed SunnySide or not. I get backer updates via Backer Kit, which suggests that I backed that way (not during the Kickstarter but afterward via an external extension.) but I am not signed up with Backer Kit, so I can't have. I don't get it! Am I a backer or not? I can't figure it out, lol. But they look like they're doing well, though I think they're losing the fight to feature-creep. It may end up taking longer because of that but it'll be a really good game once they get it done! It's looking great.
Hmmm...I haven't backed many. I don't like the process. I do NOT want to be in on an alpha or beta phase...I am not a play-tester. I don't want to help catch bugs. I want a complete, polished product only, thanks! In general, then, kickstarting games really isn't for me.
I have done some, though. [b][i]My Time at Portia[/i][/b] comes to mind first. I regret backing it, tbh. If you were a backer for the PC version, it was a great project! But console lagged way, waaaaaaaaay behind, and they never updated us on progress at all...they only ever posted updates that pertained solely to PC developments, never any mention of the porting progress. Then they released it (due to investor/stockholder pressure) months before it was ready. The console version was missing like 25% of the content that PC had, on top of having scaled-back visual and audio contents. Console did not get any of the voice acting that they added to PC. It was a mess on console, really. Even some bug-fixes that had been done on PC were not available on console. It was more than a year after release before they finally got around to updating the console version of the game with the missing content and improvements.
Is it a good game? Yeah, actually...it's really good. In spite of the problems, it's got a very cool feeling and the gameplay loop is addictive and compelling. The looks are quite charming.
Would I back a Pathea project again? NO. NO NO NO. Never again, not for console! I did not back My Time at Sandrock, and I won't back a third project if it comes up some day, either...they learned a bunch, but not enough, and much is still the same with them. If you can back for a PC (steam) version, then yeah, Pathea does a really good job and does lots of updates and communicates well. But if you want to play their game on console, being a backer for them is like being shoved into the back of a dark closet and just left there, unable to get back out.
I will buy Sandrock when it releases on console, though. But no backer process for me with Pathea, not again.
Other projects...
I backed [b][i]Littlewood[/i][/b], too. It turned out well. A single-man dev has no one to answer to, I guess. It was pretty fun and I never had any glitches, either.
I also backed [b][i]Summer in Mara[/i][/b], which went pretty smoothly, but I didn't enjoy the game. Not that it had problems, but it just wasn't very interesting or fun for me. *shrug*
I 'piggy-backed' [b][i]Kynseed[/i][/b]. They've been following their fully-laid-out plan all along and I feel they're doing well. They're currently adding backstory for all the NPCs. I could be playing it on PC already, as it'd probably run even on my laptop, but again...no beta-testing for me. I will wait for full release. I think I'll like it WAY better than Stardew Valley, though it has a lot of the vibe, for me. Kynseed is more magical, with more features (interactive cooking, for one) and spiffier pixel graphics, at least to my taste...though I'll never truly like pixel graphics no matter what. You can even live out your life and then pass the story on to your children...become your child and play their story. That's quite the thing! It still has quite a lot of content coming. They're hoping to release this year, and I think they MIGHT be able to get to full release for PC at the end of the year...maybe. But I really doubt we'll see console release this year. I'm betting on summer of 2023 for console release.
And I'm confused about whether I backed [b][i]SunnySide [/i][/b]or not. I get backer updates via Backer Kit, which suggests that I backed that way (not during the Kickstarter but afterward via an external extension.) but I am not signed up with Backer Kit, so I can't have. I don't get it! Am I a backer or not? I can't figure it out, lol. But they look like they're doing well, though I think they're losing the fight to feature-creep. It may end up taking longer because of that but it'll be a really good game once they get it done! It's looking great.