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Re: The Life and Times of Harvest Moon Characters

Posted: Aug 07, 2010 10:03 pm
by LonLon
Deme wrote:
LonLon wrote:
Counter-point: Dawn of Sorrow. Also Chrono Trigger (or really any game with multiple endings. What about KOTOR?).
Multiple endings is the entire point of my theory. Chrono Trigger has Chrono Cross, which says that, actually, all your endings are in fact the creation of alternate futures. Alternate endings, equally valid, means that there are alternate canons, some of which lead to sequels, some of which do not.
LonLon wrote:
Not necessarily. Keep in mind that the stigma still exists in YOUR mind, and perhaps the game designers didn't want you to rule out a possible marriage candidate because of ideas that you have about that. This also assumes that your character gets married in SNES. It is possible that that is not the canon.
Right. But when you play and get married, it becomes the canon ending of your playthrough, even if it isn't the ending that's needed to continue to the 64 future.
That's not canon. That's fanon. The creators determine what is canon. Multiple endings may create different universes, but that doesn't make them part of the overall HM storyline. Canon means that it's part of the overall storyline, and that is determined by the creators, either when they create the game or when they create the games that follow that game.

As I already mentioned: Knights of the Old Republic. There's even a canon gender to KOTOR, even though there exist 2 genders and 3 endings, only one actually fits into the Star Wars canon. The same is true with Mega Man X games, for example. The canon of Mega Man X, for example, states that X got his upgraded blaster from Zero (not from a Light Capsule).

Again, I bring up Dawn of Sorrow, which had, iirc, three different endings (Soma becomes Dracula reborn, Soma defeats the two potential Draculas, Soma destroys the second's power and the other one copies his power, afterwards he defeats the potential Dracula). As the games follow each other, you cannot say that all THREE happened in the next game (of course, with Dawn of Sorrow, there hasn't been a game following it yet). Only one ending could lead to what events would follow, which makes one of those canon.
Deme wrote:
LonLon wrote:
You're arguing both that it cannot be and that it must be. That makes no sense.
Actually, I'm arguing that it can be possible...But that it isn't always, so it doesn't always happen. The default notion of SNES-the-game (as opposed to SNES-the-point-in-timeline) is that the 64 future doesn't happen. The default assumption of 64-the-game (as opposed to 64-the-point-in-timeline) is that SNES-the-game does not happen, but that SNES-the-point-in-timeline does.

My idea, basically, is that the games themselves are not realities that lead to the other games, but that for every game there's an alternate offshoot where the game doesn't happen (but, perhaps, something like it does), and that those universes lead to other games. I admit, it's a bit hard to wrap one's head around, and it's very much a matter of splitting hairs.
But you don't HAVE to get married in SNES. Just because YOU play it that way does NOT make it canon.
Deme wrote:
LonLon wrote: Anyways, as far as HM64/FoMT goes, those are the same characters, and so wouldn't the same connections exist? Let's not forget that that Ellen is alive in BOTH FoMT and HM64.
Ooh, you just stepped on a sore spot with me... Because while they have the same names and physical appearances, I cannot state this enough: they. are. not. the. same. characters. And, more importantly, they don't have the same families. Not having the same families means that all assumptions that they have the same heritages is absolutely out the window.
Ah, so this again becomes an issue of fanon, then. We are not talking about fanon, we are talking about canon. The families are not exactly the same, but (in the case of Popuri, Mary, and Karen) they have the same mothers, (in the case of Elli) the same grandmother, or (in the case of Ann) the same father. As the MT bachelorettes are expies of the SNES characters, the same as HM64, it cannot be said absolutely that they are not the same characters.
Deme wrote:
LonLon wrote: The way I see it is this: HM64 and FoMT represent two different potential timelines (a la Zelda). They both canonically follow the events of SNES HM (keep in mind that a lot can change in the 50-60 years between SNES and HM64/FoMT), but do so as two different universes. FoMT then goes on to continue into the DS games.

Although there is the argument that FoMT could follow from the GB HM, BTN from MM, and HM64 from HM SNES. I have only played two of these games (and a little bit of SNES), but from what I understand of them, they could logically follow each other (as well as being very similar to each other). This would mean that three timelines would be necessary. I know that FoMT leads into the DS games, but what are the others? Also, what are the timelines of them (IE DS happens 100 years after FoMT, SI happens a few years after which, and GB happens X years after SI)? That's what this topic was supposed to be about (at least, that was the intention).
I don't see why BTN would follow from MM-in-time. Having played both, the two games have nothing to do with one another. Also, I see no reason to tie the Gameboy HMs in with FoMT, since they don't have anything to do with one another to my recollection. SI and IoH most likely just exist in slightly parallell realities, both set a little after FoMT-in-time, in my book...Grand Bazaar could come from either of those points in the timeline, since both feature Pierre, since we have no specifics...Or he's an entirely different Pierre.
Again, you need to go past your own preconceived assumptions about what you want to be canon and look at what actually is canon. You've shown an inability to do that so far. The reason I say that they can follow from one another is because they present one set of characters in the first group (SNES, GB, MM) and another set of characters in the second group (HM64, FoMT, BTN), with slight differences.
Zurielle wrote:HM:DS (Cute)-Same time period as the two previous, just a replication-it sure seems to fit even more, when you consider the fact that you get to Mineral Town through connection to the game (M)FoMT from another console(either DS or gameboy(if it's possible via gameboy(sp)). Just as you do with A(n)WL(SE).

But it's canon that it's 100 years later.
The game takes place in Forget-Me-Not-Valley, 100 years after the events of Harvest Moon: More Friends of Mineral Town. Unlike previous games in the series, which feature original characters, the characters in Harvest Moon: DS are descendants of the ones featured in Harvest Moon: Another Wonderful Life and Harvest Moon: More Friends of Mineral Town.

Re: The Life and Times of Harvest Moon Characters

Posted: Aug 08, 2010 3:08 am
by Melody Muse
May wrote:In my mind:
SNES&STH (the homeland ISN'T saved so they all move to Flowerbud) -> MM -> HM64&ToT
I mean, I've made it so it make sense in my mind.
Heck, I made some family trees way back when.
http://s136.photobucket.com/albums/q166 ... Popuri.jpg
http://s136.photobucket.com/albums/q166 ... g&newest=1
http://s136.photobucket.com/albums/q166 ... fMaria.jpg

For handhelds, all I know and care about is AWL&FoMT -> (100 years later) HMDS.
IoH and the others are just off on their own.
I was never good at following family trees, but this looks good to me. Although the fact that Thomas is related to anyone scares me...

Re: The Life and Times of Harvest Moon Characters

Posted: Aug 08, 2010 3:29 am
by LonLon
That really only works for HM64, though. I could draw up a family tree for FoMT, I suppose...

Re: The Life and Times of Harvest Moon Characters

Posted: Aug 08, 2010 12:55 pm
by Dougy
Zurielle wrote: It wouldn't make any sense that ALL The characters are completely the same, both in Mineral Town AND Forget-Me-Not Valley-without any aging or changes to them or the town, and have HM:DS Cute be 100 years after.
Seriously, where are you guys getting this "100 Years After AWL/FoMT shiz from? I don't understand the logic. >w>;
Marvelous said that. I dunno where they got that stupid idea from.

Re: The Life and Times of Harvest Moon Characters

Posted: Aug 08, 2010 2:30 pm
by Melody Muse
Dougy wrote:
Zurielle wrote: It wouldn't make any sense that ALL The characters are completely the same, both in Mineral Town AND Forget-Me-Not Valley-without any aging or changes to them or the town, and have HM:DS Cute be 100 years after.
Seriously, where are you guys getting this "100 Years After AWL/FoMT shiz from? I don't understand the logic. >w>;
Marvelous said that. I dunno where they got that stupid idea from.
I get that they said it, but where did they say it, is my question? XD

Re: The Life and Times of Harvest Moon Characters

Posted: Aug 08, 2010 4:57 pm
by Zurielle
If they ACTUALLY said that, then yes, that's a stupid claim. B[ I don't believe that at all.
But I can't help but doubt that they DID say that-the logic is so, so very lacking.
Can anyone prove it via link, or something? Because claiming "Marvelous said so" isn't really good enough for me.

Re: The Life and Times of Harvest Moon Characters

Posted: Aug 08, 2010 5:02 pm
by Dougy
Cherubae wrote:- The environment for the game is in Forget-me-not Valley, the same area used for the Gamecube and Ps2 versions of A Wonderful Life.
- The game takes place 100 years after AWL.
- The sunlight in the game will drastically change through the day. It is light in the morning, brigher during the day, turns orange at dusk, and goes almost completely dark at night.
i entirely put my faith in Cher. About Harvest Moon.

Re: The Life and Times of Harvest Moon Characters

Posted: Aug 08, 2010 7:06 pm
by Zurielle
Dougy- While Cher is a credible source, the logic isn't....logical. =3=; Unless Daryl one day secretly replicated everyone and everything to allow such an occurrence, HM:DS (Cute) couldn't be anything more than a re-done version of AWL.
So yeah, I'm not going to take faith in a member over actual, logical common sense. Not on this one. Even if Marvelous DID say that, I don't trust it as cannon.

Re: The Life and Times of Harvest Moon Characters

Posted: Aug 08, 2010 8:23 pm
by Dougy
I never said it was. I personaly think it was a big error of theirs, and decided to partially erase that information off my head.
so for me DS = AWL. End of the line.

Re: The Life and Times of Harvest Moon Characters

Posted: Aug 08, 2010 8:27 pm
by LonLon
Dougy wrote:I never said it was. I personaly think it was a big error of theirs, and decided to partially erase that information off my head.
so for me DS = AWL. End of the line.
K.

Re: The Life and Times of Harvest Moon Characters

Posted: Aug 09, 2010 2:47 am
by Melody Muse
I don't even know of a page on Cher's website that mentioned the 100 years thing... maybe I just missed it?

It'd be nice if Marvelous came up with a little timeline for us. I mean a full one. (Even if it didn't make sense.)

Re: The Life and Times of Harvest Moon Characters

Posted: Aug 09, 2010 6:44 am
by LonLon
Melody Muse wrote:I don't even know of a page on Cher's website that mentioned the 100 years thing... maybe I just missed it?

It'd be nice if Marvelous came up with a little timeline for us. I mean a full one. (Even if it didn't make sense.)
I, for one, would really like to know if SI takes place a few years after FoMT or a few years after DS.

Re: The Life and Times of Harvest Moon Characters

Posted: Aug 09, 2010 4:39 pm
by AttilaStarr
Fretka wrote:The DS/Cute takes a time 100 years after AWL/AnWL. You are probably a grandson/granddaughter of the main character from AWL/ANWL and you run the same farm. Now tell me, why are all villagers look like their ancestors? And why do they have the same names? And why Patrick/Cassey/Daryl/Cody from DS exist if their ancestors didn't have children? Kinda confusing, isn't it?

Anyway, here is my idea:

AWL/AnWL - FoMT/MFoMT/BTN
DS/Cute - 5-10 years before IoH/SI
IoH/SI - 5-10 years after DS/Cute. The MT people are already adult and they are married.
Grand Bazaar - a year or two after SI/IoH. Pierre is a professional gourment, Gannon and Chen are friends + the lost Wada.
The Twin Villages - two or three years after SI/IoH. Alisa and Nathan move from Sunshine Islands to Bluebell + Alisa is marriagable. When she was living on the Islands, she rejected Mark's proposal. This time the Goddess gives you a chance for marrying her.

The WP moved from Forget-me-not-valley and now she lives on the Islands. The Harvest Goddess... you say that first she lives in Mineral Town, later in the Valley and now between Bluebell and Konohana. You forgot something - she is the goddess! She can teleport everytime she wants and everywhere she wants. That means if someone throws a gifts to the pond in MT, she will teleport to MT. In IoH she said she has a pond in every village, so she is able to be everywhere.
:O

So much to think.

Re: The Life and Times of Harvest Moon Characters

Posted: Aug 09, 2010 5:31 pm
by Nurse Fin
The "100 years" thing is official, guys. It may be less obvious in the English version, but in the Japanese version all the DS characters had different names than before. Why else would Popuri suddenly become "Alisa" and Karen become "Carly", not to mention the gravestone of your farmer character in the valley. They're supposed to be different people who are conveniently similar in looks and personality.

Re: The Life and Times of Harvest Moon Characters

Posted: Aug 09, 2010 9:09 pm
by Zurielle
^ I completely forgot about the gravestone, and I wasn't aware of the other factor.

But nonetheless, that's extremely lazy on the developer's part. B[ To make no difference what-so-ever to the setting/characters, aside from names and one or two other aspects.