Weapons you would like to see on RF
- DarkAsunder
- Snazzy Sheep Sweeper

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SilverFire
- UNoT Extreme Mooomber

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- ILoveFodder
- Snazzy Sheep Sweeper

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Trust you to come up with that.silverfire45 wrote:a.... wait for it..... rocket launcher!!!!
if they have tanks, i'm sure that they came pop this on out :D
I think claws would be cool. Like you could attach them, and do close range combat. A bit like in RF3, from what I have heard (never played it), except this would do more damage and could be equiped in any form. And you could make it from all those wolf/panther fangs/claws that you get as drops. Or feathers/fur, for like the starting out set. So those wouldn't do much damage. Then wood claws, metal claws, claw claws, rainbow claws.
Yeah I have it all planned out.
Or make it so that the dungeons are platforming sections, with all the runny-jumpy-climby action I lurve so much in games like Tomb Raider and Prince of Persia.ZaFreed wrote:Inb4 someone says bows, crossbows, or guns, turning RF into either a semi 3rd person FPS aiming / Zelda L-targeting aiming system.
Or maybe a combination of the two! That would be cool. They'd probably be able to draw in some more fans, as well.
- dino-rawr75
- Carrots... yum

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gentlegirlfarmer1228
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gentlegirlfarmer1228
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Why don't you like guns to be included in RF?Colin2011 wrote:Gunpowder exists in the RF games but there are no guns. I was thinking that perhaps... no, wait a moment... scratch that idea. I don't want to see guns in RF games.
/wut XD
I would so use throwing knives. Steel fans sound awesome but that seems way too girly for it to added, no offense. Guys don't tend to use fans very often
. A ring blade would make me so happy.
It would be really fun if they added more weapon variety. But that means a ton of more forging recipes they'd have to make. I mean you'd have to be able to make a bunch of improved versions of those weapons or they would be useless later on. It is easier to have a ton of different weapons when you don't have to make it yourself
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It would be really fun if they added more weapon variety. But that means a ton of more forging recipes they'd have to make. I mean you'd have to be able to make a bunch of improved versions of those weapons or they would be useless later on. It is easier to have a ton of different weapons when you don't have to make it yourself
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gentlegirlfarmer1228
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Ahem...that was me in the weapon thread in RF.ZaFreed wrote:Shields in a 3D RF game. While it's not a weapon, they aren't just for show when it could be used to block attacks.
Inb4 someone says bows, crossbows, or guns, turning RF into either a semi 3rd person FPS aiming / Zelda L-targeting aiming system.

looks awesome. :D... But is it designed for combat? (I mean is it not used for magic or something?)