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Re: Oomcraft - The Ushi Minecraft Server V2
Posted: Oct 27, 2011 5:59 pm
by WorMzy
Madie's fireplace: http://img40.imageshack.us/img40/2111/2 ... 015440.png.
Here's my art file for those that want it:

Stick it in your texture pack's art folder. You'll probably need to do the whatchamacallit resolution thingy to use it.
Aaaaaand here's Rick, Madie's and mine tame, bouncing creepererer:

He had a skeleton friend, but he was far too hostile.
Re: Oomcraft - The Ushi Minecraft Server V2
Posted: Oct 28, 2011 4:55 am
by Sasuko
aww, I want that texture pack but I dunno how to upload it ;~;
Re: Oomcraft - The Ushi Minecraft Server V2
Posted: Oct 28, 2011 7:49 am
by Vann Borakul
Since we have more players now, and the 3 I asked ended up giving one of each answer, I'm gonna need to re-ask this.
We have 2 options of markets
Chest-based shops where there is a central, physical marketplace where you can use chests to exchange x items for y items. You could make the chest give people 300 cobblestone for every gold ingot they trade, etc.
Pros: It's more communal, interactive, and atmospheric, ensures that nothing more than what is mined from the world is created
Cons: Trading values are entirely dependent on other players. Requires management (restocking, etc.)
Other: Might require warps
Now that we have more active players, it can be more reliable for finding what you need.
Command-line market, where you just type something like /shop buy iron ingot 3 or /shop sell cobblestone 300. There is an infinite supply of blocks and buy & sell prices are determined by me.
Pros: Quick, easy to use
Cons: Relies on the quality of my pricing, allows unconsidered loopholes in pricing to give unwarranted profit/loss, creates more than what is mined from the world
In addition to thoughts, if you can give your preferences for each on a scale of 1-7 where 4 is neutral, that would help determine a more founded decision.
Re: Oomcraft - The Ushi Minecraft Server V2
Posted: Oct 28, 2011 8:10 am
by Sasuko
hrm...I don't really know, I kind of prefer a bit of both of them
since I like the idea of being able to buy and sell any wares you have but it might be wise to use commands if there is a glitch where you could take a few items without paying?
I dunno I am not sure xD maybe a 6 for chest based and a 5 for command based
Re: Oomcraft - The Ushi Minecraft Server V2
Posted: Oct 28, 2011 8:13 am
by basketshooter10
Vann Borakul wrote:Chest-based shops where there is a central, physical marketplace where you can use chests to exchange x items for y items. You could make the chest give people 300 cobblestone for every gold ingot they trade, etc.
Command-line market, where you just type something like /shop buy iron ingot 3 or /shop sell cobblestone 300. There is an infinite supply of blocks and buy & sell prices are determined by me.
In addition to thoughts, if you can give your preferences for each on a scale of 1-7 where 4 is neutral, that would help determine a more founded decision.
I think I would prefer the command-line market, mostly because I would know that the materials will always be available, but also because I don't want to have to make the day-long trek to the market and then back each time I need something. If we had warps or even just /home and /spawn, that wouldn't bother me.
I would say command-line is a 6 for me right now. If we get /home and /spawn, that drops to 5. I think I would be fine with the chest-based option, though.
Re: Oomcraft - The Ushi Minecraft Server V2
Posted: Oct 28, 2011 9:21 am
by WorMzy
Sasuko wrote:aww, I want that texture pack but I dunno how to upload it ;~;
No upload necessary, it's all done on your local machine~
Just open your texture pack's .zip file, and replace it's /art/kz.png with the image I posted. You might be able to just drag and drop the file into the right place. It's been a while since I did any archive manipulation on Windows.
That resolution thing I mentioned is this: HD texture fix.
Oh, and my preferences:
CLI: 4
Chest: 6
Re: Oomcraft - The Ushi Minecraft Server V2
Posted: Oct 28, 2011 9:38 am
by Madame Madie
Not really fussed either way, Market sounds cool because we could build it!
Commandline 5
Market 6
Re: Oomcraft - The Ushi Minecraft Server V2
Posted: Oct 28, 2011 1:50 pm
by HaseoGUA
Chest 8
I love the idea of a market, talking to people and negotiating prices.
Command Line 9
The only reason this gets more is because I can FINAL get my SLIMEBALLS.
Re: Oomcraft - The Ushi Minecraft Server V2
Posted: Oct 28, 2011 6:35 pm
by coolcat10189
Chests: 7
Command: 5
I say get the chests. :D
Re: Oomcraft - The Ushi Minecraft Server V2
Posted: Oct 29, 2011 2:57 pm
by Darkfaerie101
I just got a Minecraft account. I'd love to join the server, but I have a technical problem. How do you start the game? I get up until after the world loading screens and then the screen turns black. Nothing comes up again except a split second of the login screen. I'm using the Mac port. Help me please! Thanks!

Re: Oomcraft - The Ushi Minecraft Server V2
Posted: Oct 29, 2011 5:34 pm
by JMM
You doing stuff with the server? Its not making contact with it.
Re: Oomcraft - The Ushi Minecraft Server V2
Posted: Oct 29, 2011 5:46 pm
by Darkfaerie101
Not that I know of. All I did was buy the game, download it, log in and try to create a world.
Re: Oomcraft - The Ushi Minecraft Server V2
Posted: Oct 29, 2011 6:01 pm
by JMM
Sorry I was talking to Vann XD
Re: Oomcraft - The Ushi Minecraft Server V2
Posted: Oct 30, 2011 1:33 am
by Madame Madie
Darkfaerie101 wrote:Not that I know of. All I did was buy the game, download it, log in and try to create a world.
When you log in, go to options and press force update.
If that doesn't work, update your graphics card driver and see what happens.
Vanny I can't communicate with the server either T_T
Re: Oomcraft - The Ushi Minecraft Server V2
Posted: Oct 30, 2011 1:51 am
by HaseoGUA
I can't connect either.