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Re: Oomcraft - The Ushi Minecraft Server V2
Posted: Feb 23, 2012 8:38 am
by HM Silverbane
whoo, there is a bukkit port of the elevator mod i was talking about...
(Bukkit Port by EduardoTA)
http://www.minecraftforum.net/topic/302 ... 9ers-mods/
its listed below the 1player and server versions download links under the image of the elevator
^^ maybe the mansions can has lifts now?
watched the vid. if you place the blocks next to eachother they all move as one, so the small elevators in the mansion could be made by placing 2 blocks : that way, and the bigger ones from the city would be 4 blocks. the ones from the bases would be 5 or 6 across lol.
the call button is made by placing 2 blocks ontop in crafting, while the normal buttons are 2 side by side i think, and they dont do anything for redstone circuts, but the lifts can power redstone (after a seccond or so delay)when they are connected to the circuts.
Re: Oomcraft - The Ushi Minecraft Server V2
Posted: Feb 23, 2012 12:37 pm
by baipanda
This looks really fun, but what are the chances of switching this to offline mode? xD
Re: Oomcraft - The Ushi Minecraft Server V2
Posted: Feb 23, 2012 1:50 pm
by HM Silverbane
if you mean the elevator mod, its got versions that work on 1player (client) and multiplayer (server)
if you mean the Oomcraft server, there was a version available for DL earlier in the thread but i never could get it to join together >.>
Re: Oomcraft - The Ushi Minecraft Server V2
Posted: Feb 23, 2012 11:36 pm
by HaseoGUA
Is it possible to get this on the server?
http://www.minecraftforum.net/topic/461 ... pcb-ropes/
I think that looks really cool :D
Re: Oomcraft - The Ushi Minecraft Server V2
Posted: Feb 24, 2012 8:20 am
by basketshooter10
Unless you can find it as a Bukkit plugin, then no.
Re: Oomcraft - The Ushi Minecraft Server V2
Posted: Feb 24, 2012 9:24 am
by Aurora
Re: Oomcraft - The Ushi Minecraft Server V2
Posted: Feb 24, 2012 4:42 pm
by SilverFire
Sweet « Mayor Thomas » o.o I wonder how long that took.
Re: Oomcraft - The Ushi Minecraft Server V2
Posted: Feb 25, 2012 8:17 am
by HM Silverbane
remember what i was saying on thrusday night?
here you go...
Nord Mead!
and just incase you were interested...(though its not bukkit)
Beer! now with Wine
Re: Oomcraft - The Ushi Minecraft Server V2
Posted: Feb 25, 2012 11:04 am
by WorMzy
Hee, yeah, Madie sent me that through Skype a while ago.
Mead = <3
Re: Oomcraft - The Ushi Minecraft Server V2
Posted: Feb 26, 2012 7:51 am
by Vann Borakul
Reminder: the City is a group project being lead by Lexy. Practical resources like Iron mined in the general area whilst residing in the city are supposed to be partially shared with the public chests.
I say this because there's a resource deficit in the public chests compared to what's in most peoples' private chests. Especially Iron.
Resources here should be allocated either to public vaults or to your own projects within the city. It was decided at the start that we couldn't bring old resources to the city for the sake of building up from scratch again -- They generally shouldn't leave either, unless we cease working there, or it's just abundant and not necessary.
The current building is meant primarily as a resource center. It's in the process of expanding beyond the walls at the moment, where we will begin to figure out where we'll be building (such as residential buildings for ourselves, away from our stairwell haven)
Ask Lexy for what you can do to help, since we're transitioning out of the "farming" stage.
The city is also meant to be inspired by Dwemer cities from Skyrim. Questions about the theme should be asked to Lexy.
MY personal desires at the moment would be to decorate and alter our resource center building to improve it while building the main roads outside the city. @Lexy; thoughts?
I just made a ton of charcoal so we can smelt a ton of cobble into stone and craft stone bricks. That should help with variety.
Re: Oomcraft - The Ushi Minecraft Server V2
Posted: Feb 26, 2012 9:22 am
by coolcat10189
Vann Borakul wrote:Reminder: the City is a group project being lead by Lexy. Practical resources like Iron mined in the general area whilst residing in the city are supposed to be partially shared with the public chests.
I say this because there's a resource deficit in the public chests compared to what's in most peoples' private chests. Especially Iron.
Resources here should be allocated either to public vaults or to your own projects within the city. It was decided at the start that we couldn't bring old resources to the city for the sake of building up from scratch again -- They generally shouldn't leave either, unless we cease working there, or it's just abundant and not necessary.
The current building is meant primarily as a resource center. It's in the process of expanding beyond the walls at the moment, where we will begin to figure out where we'll be building (such as residential buildings for ourselves, away from our stairwell haven)
Ask Lexy for what you can do to help, since we're transitioning out of the "farming" stage.
The city is also meant to be inspired by Dwemer cities from Skyrim. Questions about the theme should be asked to Lexy.
MY personal desires at the moment would be to decorate and alter our resource center building to improve it while building the main roads outside the city. @Lexy; thoughts?
I just made a ton of charcoal so we can smelt a ton of cobble into stone and craft stone bricks. That should help with variety.
Cool, so when will you guys really get started on the project? I'd love to help. :D
Re: Oomcraft - The Ushi Minecraft Server V2
Posted: Feb 26, 2012 10:12 am
by WorMzy
Vann Borakul wrote:I say this because there's a resource deficit in the public chests compared to what's in most peoples' private chests. Especially Iron.
Whoopsidoodle. Shitton of iron, etc., incoming.
Re: Oomcraft - The Ushi Minecraft Server V2
Posted: Feb 26, 2012 10:22 am
by Lexy Jenrex
coolcat10189 wrote:Vann Borakul wrote:Reminder: the City is a group project being lead by Lexy. Practical resources like Iron mined in the general area whilst residing in the city are supposed to be partially shared with the public chests.
I say this because there's a resource deficit in the public chests compared to what's in most peoples' private chests. Especially Iron.
Resources here should be allocated either to public vaults or to your own projects within the city. It was decided at the start that we couldn't bring old resources to the city for the sake of building up from scratch again -- They generally shouldn't leave either, unless we cease working there, or it's just abundant and not necessary.
The current building is meant primarily as a resource center. It's in the process of expanding beyond the walls at the moment, where we will begin to figure out where we'll be building (such as residential buildings for ourselves, away from our stairwell haven)
Ask Lexy for what you can do to help, since we're transitioning out of the "farming" stage.
The city is also meant to be inspired by Dwemer cities from Skyrim. Questions about the theme should be asked to Lexy.
MY personal desires at the moment would be to decorate and alter our resource center building to improve it while building the main roads outside the city. @Lexy; thoughts?
I just made a ton of charcoal so we can smelt a ton of cobble into stone and craft stone bricks. That should help with variety.
Cool, so when will you guys really get started on the project? I'd love to help. :D
We have been hard at work. I've been working for a while trying to flatten out the land around us but.. it takes a while. =s
Re: Oomcraft - The Ushi Minecraft Server V2
Posted: Feb 26, 2012 10:23 am
by coolcat10189
Lexy Jenrex wrote:coolcat10189 wrote:Vann Borakul wrote:Reminder: the City is a group project being lead by Lexy. Practical resources like Iron mined in the general area whilst residing in the city are supposed to be partially shared with the public chests.
I say this because there's a resource deficit in the public chests compared to what's in most peoples' private chests. Especially Iron.
Resources here should be allocated either to public vaults or to your own projects within the city. It was decided at the start that we couldn't bring old resources to the city for the sake of building up from scratch again -- They generally shouldn't leave either, unless we cease working there, or it's just abundant and not necessary.
The current building is meant primarily as a resource center. It's in the process of expanding beyond the walls at the moment, where we will begin to figure out where we'll be building (such as residential buildings for ourselves, away from our stairwell haven)
Ask Lexy for what you can do to help, since we're transitioning out of the "farming" stage.
The city is also meant to be inspired by Dwemer cities from Skyrim. Questions about the theme should be asked to Lexy.
MY personal desires at the moment would be to decorate and alter our resource center building to improve it while building the main roads outside the city. @Lexy; thoughts?
I just made a ton of charcoal so we can smelt a ton of cobble into stone and craft stone bricks. That should help with variety.
Cool, so when will you guys really get started on the project? I'd love to help. :D
We have been hard at work. I've been working for a while trying to flatten out the land around us but.. it takes a while. =s
TNT. :D
Re: Oomcraft - The Ushi Minecraft Server V2
Posted: Feb 26, 2012 10:55 am
by Lexy Jenrex
We can use the resources though. xD