Sure is! Marvelous Europe just released an announcement trailer of their own, too:Bluie wrote:This just popped up on the 3DS Reddit
True or nah?
So EU gamers may not be getting the game physically, but they are getting it earlier than we are!
-Tom
I just read this, and it is such a sweet interview all around, I really love Tamori's design philosophy a lot more than the current slew of grimdark needlessly convoluted RPGs. You know how it is. "Please buy NEW JRPG and the six DLC costumes, also preorder it everywhere for vendor exclusives, also here's a list of imaginary technical terms that you must memorize, and let's start by shoving down your throat around five to ten hours of unskippable tutorials and cutscenes in which we're going to kill the character that your MC is most emotionally attached to because we're so edgy."wyrdwad wrote:Also, US Gamer just posted some brief comments from Tamori-sensei (the creator of PopoloCrois) about the game:
http://www.usgamer.net/articles/popoloc ... -crossover
I love his last comment in particular. It's just such a sweet sentiment!
-Tom
Knock on wood, but yeah, I've played the heck out of this game, and I haven't encountered any issues of that sort at all. The closest thing is probably when you pass near an NPC for the first time on a map, you'll automatically hear a voice that says something like "Hello!" or "Nice to see you!", and for a split second when this voice plays, the framerate drops very, very slightly (as it's presumably loading the voice file on the fly and isn't entirely optimized for that). But aside from that one specific instance, there are no framerate drops I've experienced anywhere in the game, and certainly no crashes -- and that particular frame drop is so minor, so quick, and so irrelevant compared to the coolness of having NPCs wish you good tidings, that I don't really see it being a problem for much of anyone.Arcy wrote:I'm sure if there were major crashing issues or severe framerate problems (and I'm physically unable to see most of these, so they have to be really bad for me to notice) like Story of Seasons has, you (Tom) would have played this game enough to have found them and gotten things fixed.
Someone should tell Tamori-sensei that the Dragon Quest series has stayed true to the roots of Dragon Quest (even the MMO entry looks good, though I can't play it) and it is probably my favorite game series. However, the entire rest of this quote plus an increasing industry pressure for everything to be an action game instead of using a turn based or active time battle system is why I've been steadily falling out of love with most RPGs lately. This quote really is alluring to me because of that.I used to play the Dragon Quest and Final Fantasy games, but I haven't played much of anything lately. I feel like the contents of games in general have gotten more realistic, more intense, and just downright brutal in a lot of cases, and that kind of stuff makes me not want to play video games any more.
I'm actually pretty hopeful for FFXV -- I like action battle systems, and if it's done well, I could see it being a nice change of pace that could revitalize what is, IMHO, a series that's lost most of its allure since its PS1 heyday.Arcy wrote: Someone should tell Tamori-sensei that the Dragon Quest series has stayed true to the roots of Dragon Quest (even the MMO entry looks good, though I can't play it) and it is probably my favorite game series. However, the entire rest of this quote plus an increasing industry pressure for everything to be an action game instead of using a turn based or active time battle system is why I've been steadily falling out of love with most RPGs lately. This quote really is alluring to me because of that.