Gift Acceptance/Rejection Mechanics

Nintendo DS [ Game Guide ]
dannyvdt
Anonymous Fish

Post  Posted:

For anyone interested and still playing this game, like myself...

It's a well-known fact that you have to interact with the villagers for four consecutive days before they will accept gifts, if you have never interacted with them before. But I was curious about the precise mechanics of acceptance/rejection. If you miss a day, how much does that set you back? If a villager is currently accepting gifts, how many days of neglect does it take for them to start rejecting them? When they do start rejecting gifts, how many days of interaction does it take for them to accept gifts again?

After somewhat extensive experimenting, here are my conclusions:
  • -Interacting with a villager on a given day adds one “gift point” (GP) overnight
    -Not interacting with a villager on a given day subtracts one GP
    -Minimum GP is 0
    -Maximum GP is 10
    -If GP is at least 4 at the start of the day, the villager will accept gifts
    -If GP is less than 4, the villager will not accept gifts
So, for a villager you usually talk to (has 10 GP), it would take a week of neglect before they would reject gifts.

This may not be 100% correct. In my testing I had one unexpected result, but that could have been a mistake on my part. In any case, it's enough for me to work with and I'm satisfied. If anyone is reading this and has a question or wants a clarifying example, let me know.
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Shan O 123
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Post  Posted:

All that I know is it takes up to 5 days for this to happen. Talk to a person for 5 days straight and they'll take gifts. Ignore the person for a while they won't take said gift. Want to give out gifts again? You'll need to talk to said villager for 5 days again.
dannyvdt
Anonymous Fish

Post  Posted:

GENIUS!!! :shock: :!: :shifty: