Middeer wrote:Achelexus wrote:Middeer wrote:Oh man, the old flax trick... I had every single field conquered and millions of G in the bank before the end of my second year, lmao.
My biggest gripe about the game so far would probably be the revamp of the quality system, with all the separate aroma/color/etc. features. Trying to keep all those different crops stored when you have a bunch of them with like a 5% difference in whatever quality is really annoying, tbh. Maybe that's just me, but I really miss the old fertilizing system.
I don't like this system either, it would be good imo if you raised each of these qualities in different ways, but that doesn't seem to be the case.
Anyway, you can just merge your crops to save space in the bag/storage box.
Yeah, I know, but I don't like having to worsen the quality of my better crops in order to do so. :'| Even if it is just by that few percent.
I'll just pray that the next game doesn't have this system.
I don't see the problem, myself, and I like that crops aren't just getting 'better' in some vague way, but are having specific traits improved over time. There's no reason you would end up with say, one tomato high in colour and one high in size and one high in flavour unless you are completely disorganized in your fertilizing.
As long as you either fertilize them all the same (doesn't require any memorization, just do them at the same time so you can't make mistakes) or only fertilize one patch, (& do the same with double watering) the system is no less prone to multiple stacks than the old system of fertilization = straight quality improvement. You might have multiple stacks by the end of the season if you don't sell/cook any, but the same goes for the old system, and there's no penalty for merging same-star-quality crops together for any quality that you aren't keeping for seed stock.
ie: (X = unfertilized, F= fertilized.)
XF
or
XX-XF
XX-XX
or
XX-FF
=max 2 stacks. It doesn't matter if you use a different fertilizer on F every day of its growth, you'll still end up with only 2 stacks, just like if the fertilizer was a straight quality fertilizer like in older games.
Personally, I use [FF] for normal crops because fertilizer's cheap so why not, and then I only have one stack, and [XX-FF] for slow-growth (multi-season) crops.