You're totally welcome, Rancherita. I'm just an in-a-hurry-to-get-things-done kind of a person and did not want to wait until year 100 to get 10,000 dishes cooked to max out my skill, lol. It's not a good money maker, unfortunately. (Or fortunately, since for some people a crazy money maker like golden flax in SoS wrecked the game for them.) I have my drinks branded up once, and I still only get about 7,000 G profit on a stack of 99 hot milks. Which is fine, since I only wanted it for the skill rank anyway.
Yeah, I remember honey coming into stock really early in the game. So you don't need to wait until year 2 to make stuff that calls for it if you don't want to, at least
I think all bokumono games try to set a pace for the players, though. SoS (1) did that in a too grindy, numerical way, for my tastes. This feels a little more natural with the town ranks and the farm tips. (I'm on the last requirement for my final farm tip list in Winter Year 1... the 'get all towns to B' requirement. I have one town to B and two towns at the 'lock' just before getting to B, so because of needing peaches I'll have to wait until Summer to finish it off, but I'm finding I don't mind. It was a bit tedious to pass time in SoS but I'm enjoying the seasons this time. So far, anyway. I can get through a season without it feeling like it takes forever.
I'm going to be able to complete the game without ever raising many crops very high, though...so there'll be crop-perfecting to work on after I finish the set goals. And getting more outfits and the final house style...I'm not working at all on stuff like that yet...I still need my Maiden with Shield (just need a Philosopher's Stone!) and some makers before I'll bother buying more outfits and decorative storage chests and so on. So so far to me the game pacing is pretty good. Not sure what year Trio is going to take me to, yet. Depends on if marriage and kid are interesting, probably.
