See, that's what I was thinking. This type of game really does attract a lot of people who care about the details. I'd even go so far as to say that people who don't want to be bothered with details probably mostly stay away from bokumono type games. So even if most shrug it off without caring, there's going to be a decent portion who are quite bothered by it.
I did think they probably have to include stats for everything used in cooking (I'm sure they COULD make it otherwise but it's probably more complicated to make exceptions) but why are only pepper and curry powder stuck forever at .5 stars? Rock salt (and I've assumed truffles, since pets can bring them) can be raised at least to 2.5, which means they'll no longer be a detriment if your cooking skill is up (though I'd PREFER if they could be raised to five...why cap it at half?), but why can't just those two be raised at all? Why couldn't pets bring you, say, branch of pepper to turn into peppercorns or ground pepper in your mill? And the curry...well that's tough since 'curry powder' is really an amalgam of a lot of different spices, but...perhaps it could be a herb that you can turn into a powder. (Or maybe you could mix several types of foraged herbs/spices to make it, or something.)
I just don't understand why they made it so that those items can't be raised to the same level as everything else. Even though I know it doesn't have any significant impact on the gameplay, the aberration picks at me like a tag left in a new shirt...
Nice to know some people aren't thinking 'you're just ridiculous, that's all this is', lol.

Anyway, thanks to anyone who was listening to my 'problem' even if you were thinking 'this is dumb, it doesn't matter!'
