Just saw the gameplay video (Thanks, PokeFarmer!) and it does look a little underdeveloped, but I'll hope that's just because it's in the stages of development. Not the biggest fan of how textures and furniture look in the house...
So if that's Spring 2, year 1, do we really start with 8 hearts of stamina? No complaints here, that's actually pretty nice! But I wonder how the player managed to change his health/mood so quickly from a sad blue face to a yellow happy face. Also another major detail I love, the clock doesn't move at the speed of light. It somewhat goes 1 minute for every real-life second, and thank « Harvest Goddess » for that.
Harvest Moon Light of Hope(Off-Screen Footage)
These development builds usually have varying amounts of hearts, the devs can add them to make things easier for them.
For example, screenshots on the Lost Valley site show the character with various amounts of hearts, while in the game you can't actually increase them at all.
(It also shows them building with materials we can't use in the final game
)
For example, screenshots on the Lost Valley site show the character with various amounts of hearts, while in the game you can't actually increase them at all.
(It also shows them building with materials we can't use in the final game