Xenoblade Chronicles 2
Oooooo.
Those are all excellent changes! They must have been listening to exactly the things everyone has been frustrated with...that's going to be a great update. So much added functionality that takes away several hair-pulling annoyances.
But speaking of hair-pulling...I was playing again today. I reached the first area that I absolutely HATE. It is ugly (all one colour with barely any distinguishing marks in the landscape) and I can't remember the name...some underground place...but I got to near where I suspect the next quest marker must be just beyond the entrance to the lowest level...and I saved the game before making a jump downward to see if I could land on the area below.
Turns out I could not. Rex died because it was too long a drop for him to survive the damage. So exited the game and reloaded, as planned.
Turns out, I had not saved. I was still at the spot I had saved before that, right before first going into the underground. The 4 missions I had finished...gone. The travel markers I had found...gone. All the enemies I had to defeat just to get where I got to...have to be done over. And I still don't know exactly what went wrong. Obviously I pressed something other than save and just thought I had but my memory is not getting jogged...but I had to quit again because that was too frustrating and I can't face that horrible area again right now. I think that's what you call a "rage quit" but it's more like an exhausted-and-depressed quit, imo. I mean it's only 2 hours of gameplay but it was 2 hours that I really hated doing the first time because I detest this area. Mehhhh...
*siiiigh* I'll probably play tomorrow instead and do all the sidequests I have left along with more salvaging and level up to 55 or so, instead of going straight back in, so that I can just walk past a good portion of the enemies in there to make it faster and easier. I'm not slogging through that the same way again.
But your update news is awesome, Kirie...I will be thrilled with...well, pretty much everything on that list. I'm very happy to learn that this game will not only have the 'endless post-game' set up but also an NG+ feature, from what it sounds like. (I love to replay great games, more than I like to play the same file forever.)
Those are all excellent changes! They must have been listening to exactly the things everyone has been frustrated with...that's going to be a great update. So much added functionality that takes away several hair-pulling annoyances.
But speaking of hair-pulling...I was playing again today. I reached the first area that I absolutely HATE. It is ugly (all one colour with barely any distinguishing marks in the landscape) and I can't remember the name...some underground place...but I got to near where I suspect the next quest marker must be just beyond the entrance to the lowest level...and I saved the game before making a jump downward to see if I could land on the area below.
Turns out I could not. Rex died because it was too long a drop for him to survive the damage. So exited the game and reloaded, as planned.
Turns out, I had not saved. I was still at the spot I had saved before that, right before first going into the underground. The 4 missions I had finished...gone. The travel markers I had found...gone. All the enemies I had to defeat just to get where I got to...have to be done over. And I still don't know exactly what went wrong. Obviously I pressed something other than save and just thought I had but my memory is not getting jogged...but I had to quit again because that was too frustrating and I can't face that horrible area again right now. I think that's what you call a "rage quit" but it's more like an exhausted-and-depressed quit, imo. I mean it's only 2 hours of gameplay but it was 2 hours that I really hated doing the first time because I detest this area. Mehhhh...
*siiiigh* I'll probably play tomorrow instead and do all the sidequests I have left along with more salvaging and level up to 55 or so, instead of going straight back in, so that I can just walk past a good portion of the enemies in there to make it faster and easier. I'm not slogging through that the same way again.
But your update news is awesome, Kirie...I will be thrilled with...well, pretty much everything on that list. I'm very happy to learn that this game will not only have the 'endless post-game' set up but also an NG+ feature, from what it sounds like. (I love to replay great games, more than I like to play the same file forever.)
Thank you so much Kikki! I really appreciate the help!
I decided to do some side quests for the beginning of Chapter 3, but I think I'll progress onward with the story.
I'm also happy to hear that they are fixing the mini map, and I am also glad that I am not the only one who has had issues with it. The other changes look promising!
I decided to do some side quests for the beginning of Chapter 3, but I think I'll progress onward with the story.
I'm also happy to hear that they are fixing the mini map, and I am also glad that I am not the only one who has had issues with it. The other changes look promising!
I'm sorry for your loss of progress Kiki ;( that sucks.
I'm glad we're getting some improvement updates. A part of me wants to buy the season pass, but it's $40+ after taxes in my eshop. Ima' sit on it for awhile and see how I feel after I beat the game. I like that New Game+ is going to be a thing. One of my favorite things with a game I enjoy is playing it again down the line leisurely, still having my levels and other stuff. I kinda with BoTW had done something this.
I'm glad we're getting some improvement updates. A part of me wants to buy the season pass, but it's $40+ after taxes in my eshop. Ima' sit on it for awhile and see how I feel after I beat the game. I like that New Game+ is going to be a thing. One of my favorite things with a game I enjoy is playing it again down the line leisurely, still having my levels and other stuff. I kinda with BoTW had done something this.
Last edited by Bluie on Dec 14, 2017 9:32 am, edited 1 time in total.
- RopeMaidenKirie
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That sucks Kikki
I know that feel, I lost around 3 hours of progress because I had forgotten to save and the game ended up crashing on me in Mor Ardain while I was doing a long quest chain.
That area you are at is awful so I don't blame you for being so disheartened over it. I rushed through it myself lol
I finally finished up getting all the rare blades!! I sure hope they carry over because I'm not going to do that grind again, lol. At the end there trying to get the last 2 took me forever krabble grinding, but I perfected it to a science since I would get about 3-4 cores per krabble by that point, so opening the cores took longer than actually farming them.
That area you are at is awful so I don't blame you for being so disheartened over it. I rushed through it myself lol
I finally finished up getting all the rare blades!! I sure hope they carry over because I'm not going to do that grind again, lol. At the end there trying to get the last 2 took me forever krabble grinding, but I perfected it to a science since I would get about 3-4 cores per krabble by that point, so opening the cores took longer than actually farming them.
Thanks Bluie and Kirie
I'm going to stay way from the main story for a bit and level up region development and make some money and try to finish as many side quests as I can (this 'truth' chain where you have to find mysterious parts A, B and etc...that is taking FOREVER and I don't have everything I need to finish it) and then I'll go back to that underground spot and continue the story. I know where to go now, anyway, so at least there's that. (Though it was so frustrating that it almost hurts to force myself to look on the positive side, lol...I just want to be grumpy about it!) It was only two hours or so, it just FELT so much longer.
I love every single item mentioned in the update and what will be added to the expansion pass, as well, so at least that was a pick-me-up. The map functionality has been frustrating, and for me so has Tiger! Tiger! since I'm naturally bad at arcade-style games, so better map function and an easy mode are great. The extra stuff added to the expansion pass will go to good use, too...nice to know I'll have 3 more overdrives guaranteed.
Oh plus the ether for upgrading...that's extra nice, too. It all sounds really good, like they've been paying attention to what people are saying.
EDIT: Congrats on finishing up your roster of rare blades, Kirie
NEXT DAY EDIT: I think I am at the end of Chapter 7, and I have really hated this chapter. Can I just say...I haaaaaaaaaaaate field skills! I already had to spend a lot of time moving things around in the menu to get through this game, but with the now constant need to juggle blades to have different field skills on hand, it feels like the devs really want us to spend half the game in the menu rather than actually playing and I'm finding that monstrously un-fun.
I love every single item mentioned in the update and what will be added to the expansion pass, as well, so at least that was a pick-me-up. The map functionality has been frustrating, and for me so has Tiger! Tiger! since I'm naturally bad at arcade-style games, so better map function and an easy mode are great. The extra stuff added to the expansion pass will go to good use, too...nice to know I'll have 3 more overdrives guaranteed.
EDIT: Congrats on finishing up your roster of rare blades, Kirie
NEXT DAY EDIT: I think I am at the end of Chapter 7, and I have really hated this chapter. Can I just say...I haaaaaaaaaaaate field skills! I already had to spend a lot of time moving things around in the menu to get through this game, but with the now constant need to juggle blades to have different field skills on hand, it feels like the devs really want us to spend half the game in the menu rather than actually playing and I'm finding that monstrously un-fun.
Could not agree with you more Kikki. I love the game, but damn is that menu not user friendly.
Also, kind of getting sick of targeting one enemy, and then having a whole mob come attack me at once. It's not like I am under leveled, but what should be a 5 minute side quest turns into 15 when a truckload of those damn birds just fly over Rex and crew and decides to join. I even try to be sneaky about it, and target the one enemy needed, and it's as if the game built that mechanic for no reason. The birds just circle around and join. So my crew gets destroyed.
Also, why on earth do potions fly everywhere? I swear, potions land miles away from where I am standing every single time. It gets so frustrating. Sometimes, other party members run for it, but often times they just sit attacking. So I have to stop my combos to grab them. Another time, one of my party members died on a part of the map that would require me to jump to save them, but guess what you can't do in battle? Press any button other than attack. I tried sheathing my blade too, but Rex would just pull it out as a mob of enemies came in on me.
I have to agree with Kikki, I'm not a huge fan of exploration in this one. Side quests are enough map time for me.
Sorry for the rant, I do sincerely love the game, and cannot put it down. But it does suffer from a lack of finesse that boggles my mind.
Also, some minor spoilers in my rant. I am mid way through Chapter 3, but this is one aspect of the game that has rubbed me the wrong way..
Also, kind of getting sick of targeting one enemy, and then having a whole mob come attack me at once. It's not like I am under leveled, but what should be a 5 minute side quest turns into 15 when a truckload of those damn birds just fly over Rex and crew and decides to join. I even try to be sneaky about it, and target the one enemy needed, and it's as if the game built that mechanic for no reason. The birds just circle around and join. So my crew gets destroyed.
Also, why on earth do potions fly everywhere? I swear, potions land miles away from where I am standing every single time. It gets so frustrating. Sometimes, other party members run for it, but often times they just sit attacking. So I have to stop my combos to grab them. Another time, one of my party members died on a part of the map that would require me to jump to save them, but guess what you can't do in battle? Press any button other than attack. I tried sheathing my blade too, but Rex would just pull it out as a mob of enemies came in on me.
I have to agree with Kikki, I'm not a huge fan of exploration in this one. Side quests are enough map time for me.
Sorry for the rant, I do sincerely love the game, and cannot put it down. But it does suffer from a lack of finesse that boggles my mind.
Also, some minor spoilers in my rant. I am mid way through Chapter 3, but this is one aspect of the game that has rubbed me the wrong way..
Spoiler:
A friend of mine said it rather well, to me...that he feels like the development team just had too many ideas and got overly ambitious and stuck them ALL into the game rather than streamlining it, and the result is that you'll spend at least as much time fiddling around in your menu...checking what you need from field skills, seeing what requirements you have to upgrade those skills, increasing your arts, trying to scan the skip travel map for where the heck you're going since the waymarker is often more confusing than helpful...as you will actually playing.
I hear it from everyone, pretty nearly. They really like the game, but they find it frustrating...and not in a good way. Not like the enthusiasm you get from people who finally beat the boss after lots of trying because it was a challenge (though that does happen too...met a battle like that in the middle of Ch 7) but a frustration with a million little game mechanics that just waste time and make the game as much about navigating the menu as about exploring the world and the story.
I find it a little disappointing that this has turned out to be the type of game that so many people love despite all the things wrong with it. As my favourite series, I wanted it to just be a game I loved. And I know that's possible, because it's what I got from the first two, even though they were so different from each other. X was super complicated, yet I did not spend much time in the menu. I miss that.
I hear it from everyone, pretty nearly. They really like the game, but they find it frustrating...and not in a good way. Not like the enthusiasm you get from people who finally beat the boss after lots of trying because it was a challenge (though that does happen too...met a battle like that in the middle of Ch 7) but a frustration with a million little game mechanics that just waste time and make the game as much about navigating the menu as about exploring the world and the story.
I find it a little disappointing that this has turned out to be the type of game that so many people love despite all the things wrong with it. As my favourite series, I wanted it to just be a game I loved. And I know that's possible, because it's what I got from the first two, even though they were so different from each other. X was super complicated, yet I did not spend much time in the menu. I miss that.
Spoiler:
- RopeMaidenKirie
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It's interesting to hear opinions because I don't really get anything sexual at all from the blade/driver situation at all really.
To be honest, I have issues less with the fanservice-y outfits (there are also quite a few rare blades that aren't fanservice!) and more issues with how the camera work has been done in the game. The camera angles definitely end up in some rather unsavory angles which is super misfortunate and definitely takes me out of the experience with a "really, guys?" anytime it happens. But honestly all in all I think the characterization of the women characters has been great, at least in my opinion.
Spoiler:
I have a quick question if anyone wouldn't mind answering, sorry it's not on the current subject!
I've played the original Xenoblade Chronicles but I admittedly didn't get very far in. I plan to return to it at some point.
Does this game have any connections to the first? Would I spoil the first game for myself if I played this one before I go back?Are there references and things that I would be missing out on having not finished the first game before playing this one?
I'd really like to pick this game up sometime, but if it in any way would spoil the first game for me then I'll probably avoid it for now. Little references and things aren't a big deal, but I wouldn't want any major plotpoints ruined.
Thanks for taking the time to read, and thanks in advance for any responses!
I've played the original Xenoblade Chronicles but I admittedly didn't get very far in. I plan to return to it at some point.
Does this game have any connections to the first? Would I spoil the first game for myself if I played this one before I go back?Are there references and things that I would be missing out on having not finished the first game before playing this one?
I'd really like to pick this game up sometime, but if it in any way would spoil the first game for me then I'll probably avoid it for now. Little references and things aren't a big deal, but I wouldn't want any major plotpoints ruined.
Thanks for taking the time to read, and thanks in advance for any responses!
- RopeMaidenKirie
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Nope! You can play this with no knowledge of the first game. It's kind of like the Final Fantasy series in a way, that there might be easter eggs or small throwbacks to a previous title, but each game has its own contained story, world and characters.Ehppy wrote:I have a quick question if anyone wouldn't mind answering, sorry it's not on the current subject!
I've played the original Xenoblade Chronicles but I admittedly didn't get very far in. I plan to return to it at some point.
Does this game have any connections to the first? Would I spoil the first game for myself if I played this one before I go back?Are there references and things that I would be missing out on having not finished the first game before playing this one?
I'd really like to pick this game up sometime, but if it in any way would spoil the first game for me then I'll probably avoid it for now. Little references and things aren't a big deal, but I wouldn't want any major plotpoints ruined.
Thanks for taking the time to read, and thanks in advance for any responses!
There is NO connection between this game and the first game except some reused names and so on. They're not connected in the slightest, unless some parallel is drawn after chapter 8 (I'm at about the end of chapter 8 now, myself.) I mean, some people like to theorize and invent a connection, but that's basically just dreaming up fan fiction
If you look really hard and know what you're looking for, you'll see tiny references. For example in 'X', the character Lin wears barettes shaped like the Monado from the first game. And that's about the depth of connection you might see here, too. I think one of the characters has a battle cry the same as someone's from the first game. That kind of thing. Nothing important at all.
Now I have a question of my own. I believe I have a game error/glitch/bug. It's about a sidequest. You can receive the sidequest fairly early in the game though you cannot complete it before chapter 8. If you think you may know anything, please check the spoiler...I really don't know what to do. I definitely appear to have an error but I don't know what to do about it. The quest is not possible to complete.
Now I have a question of my own. I believe I have a game error/glitch/bug. It's about a sidequest. You can receive the sidequest fairly early in the game though you cannot complete it before chapter 8. If you think you may know anything, please check the spoiler...I really don't know what to do. I definitely appear to have an error but I don't know what to do about it. The quest is not possible to complete.
Spoiler:
Last edited by Kikki on Dec 16, 2017 2:54 pm, edited 1 time in total.
- RopeMaidenKirie
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It's definitely an oversight, and there have been a handful of reddit posts on it. Hopefully the patch next week will fix it. D:Kikki wrote:There is NO connection between this game and the first game except some reused names and so on. They're not connected in the slightest, unless some parallel is drawn after chapter 8 (I'm at about the end of chapter 8 now, myself.) I mean, some people like to theorize and invent a connection, but that's basically just dreaming up fan fiction
Now I have a question of my own. I believe I have a game error/glitch/bug. It's about a sidequest. You can receive the sidequest fairly early in the game though you cannot complete it before chapter 8. If you think you may know anything, please check the spoiler...I really don't know what to do. I definitely appear to have an error but I don't know what to do about it. The quest is not possible to complete.
Spoiler:
The only reason it didn't happen to me is because I read a thread warning about it thankfully before I did either of them
- RopeMaidenKirie
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