All the character endings are optional, but not missable. Every party member (expect the 2 DLC ones) have a string of events that you'll unlock as the story progresses. You can trigger the events by visiting specifc places (marked with a '!'), making items in your Atelier(making time pass), or making specifc key items for their route.Kikki wrote:Thanks Bluie. Hmm, I hadn't realized it worked that way; I thought any ending was an *ending*...but you can get all or most of the character endings in one play-through and the game only ends when you get an ending specific to Lydie/Suelle themselves? I assume to get each main ending you have to replay from the start? Or is there a point in the story where you should save and just go from there if you want to unlock all endings?
The Twin's endings are dictated by numerous requirements. You'll get the normal ending if none of specifc requirements are met for the others. As long as you have a save before your ending, you can reload and take all the time you want working towards the others. If you have the requirements beyond the normal ending, you will get to choose from a menu which one to view instead of being locked into a specifc one.
The older Ateliers 'lock' you into endings depending on completion rate and friendship levels, which can get tricky to manage with the time limit. However, each playthrough gets quicker and easier as you carry over all your money, friendship, and levels. The newer Ateliers instead let you go at your own pace and hardly let you carry over anything, so one perfect playthrough is encouraged rather than many.