It just got tiring to play. The unskippable bonding cutscenes (ie: you can pick up your partner - or vise versa, like a princess and jump across distances) that you need to use to traverse levels were particularly annoying. Doing them gives you little affection boosts, but it's so miniscule and ham-fisted that all I felt was irritation every time they happened. Like, I get it, everyone's gay for the MC and you gotta raise the affection somehow, but keep it out of my exploration. There's literally an army of demons at the end of this zipline STOP MAKING EYEBABIES.RopeMaidenKirie wrote: @Bluie - Anything in particular burn you out on the game?
Other than that, the combat is super dumbed down and janky compared to the PS4 version. Nothing feels like it has an impact and during the bosses, I was doing everything I could to use the terrain it wanted me to, to get the upper hand, but it would trigger 1/5 times. IDK if it was just me but I don't think so.
Also, the time limit is off putting. In Atelier you have months and years to complete goals and explore everything. This gives you three 10 min nights in the beginning and raises it a bit every chapter. I just want to discover everything without being stressed out. :/
Ah well, can't love every game out of GUST, even if they are my favourite company right now. RIP, Neverland, you were my first love.