BLADE system.

I mean, you ARE still a BLADE...but they've removed the entire point of being one. Originally, you joined a division and gained BLADE points by doing things like recovering debris/treasure, planting probes, mining via probe, discovering landmarks, etc.
Now Division Points no longer exist AT ALL. There is no such thing as a BLADE level, either. You don't even have field skills. At least, not with levels. How the heck are they going to balance the recon and recovery?
I loved the way BLADE worked these past ten years (aka: in the original). There was some satisfying dialogue linked to some of your progress, and I liked being able to see that progress for myself, as well. Now, apparently, they've somehow tied your progression to simple main story progression. I HATE that idea.

That's so impersonal and removed from what *I* do, as the player. Plus it made the world feel so ALIVE, having every other player visible as you played, seeing their achievements and getting reward tickets from doing your division tasks and participating in collection and hunter missions. All by yourself, but with everyone else.
What happened to tickets, then, if there are no divisions? Do tickets not exist at all? How can I redeem hard-to-get monster bits if there are no tickets? I neeeeeeeeeeeeeed to know these things before I know just how upset I am. I mean, I'll miss the way things worked, but it's possible that somehow they've managed to implement a new system that's just as good. I doubt it, since I already loved the way things worked (with only very small quibbles) but...it's possible!
Now, I haven't played that for myself. My copy doesn't arrive until tomorrow, and I don't know when tomorrow.
I do know of some GOOD changes, too, but the bad ones are the ones that knock me for a loop, of course. But it's nice that we can change the time of day at any time, without having to find an outpost or red bench. (Though I'll miss the outposts having that little speck of relevance.) I'm glad you can change party members from the menu instead of having to physically go and locate them to ask them to join back up...I always wanted to be able to do that. And it's great that EVERYONE gets EXP and you don't have to level each party member up separately if you've left them out of your party for a while and they lagged behind.
I know nothing about the post game content, yet. I'll see it when I get to it myself. I'm worried, for sure. I never find I like what Monosoft adds via extra stories.
I don't give a hoot about autosave...I never needed it in the original so that's not a feature I was looking for. I also don't really care about having actual save slots, either...ones you can choose from. I never felt the need for that, either, but I guess there are a few circumstances where it might be useful. Though I don't think I'll need it.
They've made the combat somehow easier. I'm not sure how to say it, but I watched a stream, and the combat is definitely easier, now. (XCX has always been by far the most difficult system to learn, especially with all the various resistances and armor stats and so on, and the augments and terrain stuff.) I loved how stupidly complicated it all was. I don't yet know everything they may have changed, there. I really hope it still feels the same.