Re: Backlog 2023
Posted: Jul 08, 2023 3:44 am
I haven't tested very many juices. One of the few annoying things about Harvestella is the 'makers'. I know there's at least one upgrade (though I don't know what the upgrades DO or how you apply them...if they work faster, or produce more, or what). I've only tried two juices so far...lettuce and tomato. It's a bit odd, but I find myself fixating on the fact that lettuce juice ('vegetable' juice) gives you 900 HP while tomato only gives you 700, when lettuce has the least amount of nutrients a vegetable CAN have, while tomatoes have way more, lol. I think they just think 'anything GREEN has to be the very healthiest!'
I want to go back and try blueberries (cool berries, I think they're called?) and carrops, just to see where they come in at HP restoration. I'm not sure why I care, lol. As if it matters how realistic the HP levels are! So far I rarely run out of stamina while playing, so that hasn't been a concern, but now that I not only have an upgraded farm but enough seeds to fill a field, I finally find myself starting to run out, so perhaps from now on stamina will be more of an issue. So far I just wanted that HP hit, which was very easy to get even just from plain old juices. (Especially since up to around level 10 or 12, one juice fully restores your HP.) Now that I'm level 19, it's not so great. Though at least this way I don't feel like I need to wait until my health is nearly completely drained before I can take that healing item, so as not to waste the HPs it can restore.
After hours of side-questing, I have about 10,000 G on hand right now. Gotta decide if I should upgrade the farm again, get another backpack expansion, or another farm expansion. I really need that hammer upgrade but I believe I have to get around 10 more levels before I'll be comfortable taking on the Earth region's dungeon. *pout*
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Still a few small annoyances with the game, features I wish they'd implemented just a little differently, but all the major components are so good, it really doesn't matter. I love the inventory. ALL GAMES should have interlinking, infinite storage! (I don't know if it's infinite, yet, of course, as I've just surpassed one page's worth of items stored recently.) I don't mind upgrading my storage, but making more and more chests, having to remember what is in which chest, and continual inventory management (ala Stardew, aaarrgh!) are such a huge turn-off. I'll forgive a lot of issues on good, low-management inventory alone.
So far, the characters and story aren't that interesting. Aria's slightly interesting, Ches is annoying (one of my little annoyances is that the game has already forced me to interact with her so much that we have 4 levels of FP already while I only have ONE with anyone else, when I don't even like her!) and the Omens are a little interesting, too, but not deeply, yet. NPCs like Lisette or whatever her name is, or Shirin...they're just feel like generic mobs. ANd this is SE so the story is going to turn out to be convoluted and probably seem rather goofy to me, in the end. But I don't care, cuz the gameplay's fantastic.
I want to go back and try blueberries (cool berries, I think they're called?) and carrops, just to see where they come in at HP restoration. I'm not sure why I care, lol. As if it matters how realistic the HP levels are! So far I rarely run out of stamina while playing, so that hasn't been a concern, but now that I not only have an upgraded farm but enough seeds to fill a field, I finally find myself starting to run out, so perhaps from now on stamina will be more of an issue. So far I just wanted that HP hit, which was very easy to get even just from plain old juices. (Especially since up to around level 10 or 12, one juice fully restores your HP.) Now that I'm level 19, it's not so great. Though at least this way I don't feel like I need to wait until my health is nearly completely drained before I can take that healing item, so as not to waste the HPs it can restore.
After hours of side-questing, I have about 10,000 G on hand right now. Gotta decide if I should upgrade the farm again, get another backpack expansion, or another farm expansion. I really need that hammer upgrade but I believe I have to get around 10 more levels before I'll be comfortable taking on the Earth region's dungeon. *pout*
I still jerk with surprise EVERY TIME the splash happens, lol. It's like the game installed an auto-fish feature on me. I feel I WAS fishing properly to begin...they said wait for the bobber to go down and a splash. And I did. But they meant wait for it to go FURTHER down and a BIGGER splash...up until then it's just a nibble, not a bite. But at least it's very easy. And the fish icons are gorgeous. This game makes very pretty icon images. Which is a thing I'm really into, for some reason.Shortybread wrote: ↑Jul 07, 2023 9:10 pm Ah, Kikki, I had the same problem with fishing when I first started playing. I kept reeling in early and going "...What am I doing wrong??"![]()
Past that, it's super easy though, so when I have extra stamina at the end of the day I just fish and sell everything I catch.
The rewards from turning in dishes to the Inns were so helpful! They helped me get a lot of upgrades that I was lagging behind on otherwise.
~
Still a few small annoyances with the game, features I wish they'd implemented just a little differently, but all the major components are so good, it really doesn't matter. I love the inventory. ALL GAMES should have interlinking, infinite storage! (I don't know if it's infinite, yet, of course, as I've just surpassed one page's worth of items stored recently.) I don't mind upgrading my storage, but making more and more chests, having to remember what is in which chest, and continual inventory management (ala Stardew, aaarrgh!) are such a huge turn-off. I'll forgive a lot of issues on good, low-management inventory alone.
So far, the characters and story aren't that interesting. Aria's slightly interesting, Ches is annoying (one of my little annoyances is that the game has already forced me to interact with her so much that we have 4 levels of FP already while I only have ONE with anyone else, when I don't even like her!) and the Omens are a little interesting, too, but not deeply, yet. NPCs like Lisette or whatever her name is, or Shirin...they're just feel like generic mobs. ANd this is SE so the story is going to turn out to be convoluted and probably seem rather goofy to me, in the end. But I don't care, cuz the gameplay's fantastic.