Backlog 2025
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- New Seedling
- Posts: 6
- Joined: Apr 08, 2025 6:42 pm
Saturday is usually a good gaming day for me, and today was no exception. I played some more DQ3 2dhd, and not only beat the first boss, but finished up a little mini-sode before calling it a day. The story was a little sad, but still good, and getting to play the hero is always nice.
For the new classes, Monster Wrangler is pretty fun, and functioning well as a healer, to my surprise. Thief is doing thief things, as well as hoarding so many antidotal herbs that I'm headcannoning him as terrified of being poisoned, and my merchant is surprisingly strong! We'll see how long it lasts.
For the new classes, Monster Wrangler is pretty fun, and functioning well as a healer, to my surprise. Thief is doing thief things, as well as hoarding so many antidotal herbs that I'm headcannoning him as terrified of being poisoned, and my merchant is surprisingly strong! We'll see how long it lasts.
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- UNoT Extreme Mooomber
- Posts: 4337
- Joined: Apr 14, 2015 6:01 am
Wooooooo!
I'm thrilled, lol.
You see...I hate all those little red glowing dots on 'new' items in my menu. In my quests, in my inventory, in my achievements...etc. Once in a while, I must go and clear them out. And I was doing so in my achievements, not really thinking about it...after all, I've played this game so much already, for ten years.
But it turns out there are spoilers in the achievements! Not story spoilers, mind you. And they're probably not spoilers at all unless you played the game already cuz you won't be able to tell old content from new. But to be on the safe side:
My lower back is crazy sore today, but I got the kitchen tidied and I believe I'll make chili for supper without too much trouble. Work tried to call me in, but my hours this week are already spoken for, which I warned work about in advance. I still always feel guilty every time I say no, but I settled this in advance, dang it, and I NEVER call in, so at least there's that. They'll have to wait for May before I can start accepting any additional shifts. I told them so!
Can't play much longer today, I don't think, cuz owies, but had a pretty good go already so won't complain about that!
I'm thrilled, lol.
You see...I hate all those little red glowing dots on 'new' items in my menu. In my quests, in my inventory, in my achievements...etc. Once in a while, I must go and clear them out. And I was doing so in my achievements, not really thinking about it...after all, I've played this game so much already, for ten years.
But it turns out there are spoilers in the achievements! Not story spoilers, mind you. And they're probably not spoilers at all unless you played the game already cuz you won't be able to tell old content from new. But to be on the safe side:
Spoiler:
Can't play much longer today, I don't think, cuz owies, but had a pretty good go already so won't complain about that!
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- UNoT Extreme Mooomber
- Posts: 4337
- Joined: Apr 14, 2015 6:01 am
Boooo.
Reversing my thrilled, sadly. They made a really cheap, shoddy entry for the character I wanted into the party in XCX.
And my computer blue-screened while writing this. Gotta say, getting a blue screen while venting is extra perturbing, since you're letting off aggravations and get blocked from doing so. *grump*
Grumpetygrump...emotion dump! (Clickety-click, barba-trick!)
A streamer I watch occasionally has been moping about people only watching when they are covering content that the audience is interested in. That hurts their feelings, that the audience isn't there just to watch THEM, that they're not just fans of THEM.
Rant:
~
On more official gaming stuff...I completed the My Next Life as a Villainess otoge. Catarina (known nearly internet-wide in manga and anime circles as Bakarina) is wonderfully, entertainingly quirky...if you take her in small doses. Doing one route per month would probably be ideal...then each one would be funny! But I don't work that way. I got the game on 60% off and finished it in...I think three days. It's good and very basic...it's hard to make mistakes and get bad endings unless you neglect to choose the right course in one of the Council of Catarinas meetings (that's what I call them...not sure what the real name is). But her unrefined candor and extreme obliviousness being the driving force in every route gets old pretty fast.
I played some of Teenage Exocolonist, and the art style is nice...sort of pastel watercolour. It's interesting, but it's a stat-raiser. At least at this point, it is. Not sure if it becomes more heavily VN or adventure or what after the 'growing up' phase is done, but for now, it's a stat-raiser, and I've never liked those. Plus I'm still in the phase where none of her stats are high enough to take any of the interesting activity options. I'm not super into it, so far.
Which is another good reason NOT to buy Jack Jeanne. It looks interesting, but the characters really look teenagery, it's based in a performing arts high school, and it's also a rhythm game and a stat-raiser. If I could just experience the story, that'd be cool, but I don't want to do any stat raising or rhythm portions. So I guess it's just a no.
Played more XCX, obviously, but it's left me disgruntled lately by the little changes and the lackluster additions that could have been great but instead felt phoned in...slapped on haphazardly without any care. Some of the QoL is fantastic but they've also made a fair few changes that really diminish the game.
~
EDIT: I also made a family group on Steam with my sister last night, and this morning I can play her games, if I want. It's weird that I can't see them grouped by her games and my games...all games are in one library together when I go to manage the family group. She'll have access to WAY more games than I do, since I started out with a library of something like 97 games, and I think she has a dozen or two.
However her games are mostly town-builders and other crafting games with foraging and survival, so there's very little in her library that I wouldn't be interested in trying. I always thought of my taste in games as very narrow, but it's super broad compared to my sister's, lol.
Games I now have access to via my sister that I may try:
I'm also surprised to find my sister has about a dozen point-and-click games. I do, too, but she never seemed like the type to go for them, and not only does she have about 6 of the ones I have, particularly a bunch of Daedalic games like Deponia, but she has about that many more that I do NOT own, too. Is she actually into the point-and-click adventure games? It IS what we three girls all grew up on, but she was never that into it, iirc...
~
EDIT 2: My, a productive day, gaming and otherwise. Gardening, cooking, tidying, prepping my bike and getting it back outside and ready for riding for the rest of the season...and I downloaded the Wanderstop demo to my Steam Deck and completed it.
It's an interesting game, but...it doesn't move me. People are all agape over how powerful the story is (it's about burnout and perhaps a bit about depression and changing your perspective and shifting your goals and etcetcetc.) but it's doing NOTHING for me. I find it troubling, how unmovable I am. I let go of things so easily, it's as though they never mattered at all, and I guess that means they didn't. So someone who cares SOOOOMUUUUCH about a thing and works insanely hard and then suddenly fails and keeps failing even though they were previously on top of that world, and then can't live with themselves...I don't get it. I'd just let it go. No, I'd never even get that fevered over it in the first place. So I guess I just can't relate. I like the gardening and tea making, though. Maybe on a sale.
Reversing my thrilled, sadly. They made a really cheap, shoddy entry for the character I wanted into the party in XCX.
Spoiler:
Grumpetygrump...emotion dump! (Clickety-click, barba-trick!)
A streamer I watch occasionally has been moping about people only watching when they are covering content that the audience is interested in. That hurts their feelings, that the audience isn't there just to watch THEM, that they're not just fans of THEM.
Rant:
Spoiler:
On more official gaming stuff...I completed the My Next Life as a Villainess otoge. Catarina (known nearly internet-wide in manga and anime circles as Bakarina) is wonderfully, entertainingly quirky...if you take her in small doses. Doing one route per month would probably be ideal...then each one would be funny! But I don't work that way. I got the game on 60% off and finished it in...I think three days. It's good and very basic...it's hard to make mistakes and get bad endings unless you neglect to choose the right course in one of the Council of Catarinas meetings (that's what I call them...not sure what the real name is). But her unrefined candor and extreme obliviousness being the driving force in every route gets old pretty fast.
I played some of Teenage Exocolonist, and the art style is nice...sort of pastel watercolour. It's interesting, but it's a stat-raiser. At least at this point, it is. Not sure if it becomes more heavily VN or adventure or what after the 'growing up' phase is done, but for now, it's a stat-raiser, and I've never liked those. Plus I'm still in the phase where none of her stats are high enough to take any of the interesting activity options. I'm not super into it, so far.
Which is another good reason NOT to buy Jack Jeanne. It looks interesting, but the characters really look teenagery, it's based in a performing arts high school, and it's also a rhythm game and a stat-raiser. If I could just experience the story, that'd be cool, but I don't want to do any stat raising or rhythm portions. So I guess it's just a no.
Played more XCX, obviously, but it's left me disgruntled lately by the little changes and the lackluster additions that could have been great but instead felt phoned in...slapped on haphazardly without any care. Some of the QoL is fantastic but they've also made a fair few changes that really diminish the game.
~
EDIT: I also made a family group on Steam with my sister last night, and this morning I can play her games, if I want. It's weird that I can't see them grouped by her games and my games...all games are in one library together when I go to manage the family group. She'll have access to WAY more games than I do, since I started out with a library of something like 97 games, and I think she has a dozen or two.
However her games are mostly town-builders and other crafting games with foraging and survival, so there's very little in her library that I wouldn't be interested in trying. I always thought of my taste in games as very narrow, but it's super broad compared to my sister's, lol.
Games I now have access to via my sister that I may try:
- Core Keeper
- Don't Starve
- Echoes of the Plum Grove
- Enshrouded
- Planet Crafter
- Stranded
- Supermarket Simulator
- Timberborn
- Traveller's Rest
- Wildmender
I'm also surprised to find my sister has about a dozen point-and-click games. I do, too, but she never seemed like the type to go for them, and not only does she have about 6 of the ones I have, particularly a bunch of Daedalic games like Deponia, but she has about that many more that I do NOT own, too. Is she actually into the point-and-click adventure games? It IS what we three girls all grew up on, but she was never that into it, iirc...
~
EDIT 2: My, a productive day, gaming and otherwise. Gardening, cooking, tidying, prepping my bike and getting it back outside and ready for riding for the rest of the season...and I downloaded the Wanderstop demo to my Steam Deck and completed it.
It's an interesting game, but...it doesn't move me. People are all agape over how powerful the story is (it's about burnout and perhaps a bit about depression and changing your perspective and shifting your goals and etcetcetc.) but it's doing NOTHING for me. I find it troubling, how unmovable I am. I let go of things so easily, it's as though they never mattered at all, and I guess that means they didn't. So someone who cares SOOOOMUUUUCH about a thing and works insanely hard and then suddenly fails and keeps failing even though they were previously on top of that world, and then can't live with themselves...I don't get it. I'd just let it go. No, I'd never even get that fevered over it in the first place. So I guess I just can't relate. I like the gardening and tea making, though. Maybe on a sale.
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- Carrots... yum
- Posts: 494
- Joined: Jul 28, 2016 12:10 pm
Yay, I actually finished a game! I rolled the credits on Echoes of the Plum Grove last night. I was in Fall of year 3, with an elderly 2nd generation character, but there were not many epidemics in that file, and I had diseases on. So finally one more off the backlog.
I think I need to go through my games again and rewrite what's on my backlog as I know I have plenty already started but unfinished, and some I picked up, but never even started. Maybe after finals. I will probably keep picking at missions and exploring in Xenoblade X until I have to start chapter 5. I wanted to finish available affinity quests and collect characters first.
I think I need to go through my games again and rewrite what's on my backlog as I know I have plenty already started but unfinished, and some I picked up, but never even started. Maybe after finals. I will probably keep picking at missions and exploring in Xenoblade X until I have to start chapter 5. I wanted to finish available affinity quests and collect characters first.
Switch FC: SW-8584-8673-8689
(Polliwog)
Palia Character: Patrice Nova
(Polliwog)
Palia Character: Patrice Nova
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- UNoT Extreme Mooomber
- Posts: 4337
- Joined: Apr 14, 2015 6:01 am
Dinkum hit 1.0 about a week ago. I haven't played it in a year or more, so I'm sure there's tons of new stuff. I started a new file since I was only about 6-10 hours into my first one anyway...no obvious new content at the beginning.
There is SO MUCH to do in this game. More than in Animal Crossing, which is definitely the game this is most similar to. The ability to build and decorate is a bit more...intricate? But the game definitely isn't as cute, and I've never liked the orange-tone to everything...the earth everywhere, so very orange! Which was one of the things I couldn't stand about Stardew and why I can only enjoy it when I've got mods running to change the horrible mucky orange tone to everything.
Well, Dinkum is very orange, too. And the characters look a bit like Lego game figures...there's no way to make your character cute. So there's definitely a sad lack of cuteness, here, but otherwise it's got just as much content and it's more to my taste that the characters are not animals. And like ACNH, there are tons of miniature goals to achieve every day...maybe MORE than AC has. Earning all the licenses and getting all the crafting machines and moving in all of the characters and their shops or homes to unlock whatever feature they bring with them (shop, museum, clothing, etc). And you can progress as fast as you want, but you can still put as much time into this as into AC. The characters don't have all that much personality though, imo. I mean, they're not generic, but they don't seem to have events or backstories or anything.
Though I haven't ever seen anything but early game content so far.
I've completed 6 games so far this year, and spent less than $200 at this point, a third of the way through the year...pretty acceptable. And I'm playing very aimlessly this year, just doing whatever I want without paying much attention. I barely manage to remember to write down what I bought and what I played, this year...my schedule is so constantly changing and things are busy, so...it all gets jumbled. But I do have my One Note and I believe I've managed to jot everything in there.
Getting the Switch 2 on release or soon after it is up in the air due to the question of availability. I just don't know if I can get one easily, and I don't plan to go to any extra lengths to secure one, so... I really don't know when I'll have one. But there's nothing I care about exclusive to it at this point, so I guess it really doesn't matter. I can get Fantasy Life and Azuma on Steam. Grand Bazaar, too. I love my Steam Deck...alongside the Switch, it's really made it possible for me to play almost ALL the games I'm interested in.
I guess there's no hurry!
There is SO MUCH to do in this game. More than in Animal Crossing, which is definitely the game this is most similar to. The ability to build and decorate is a bit more...intricate? But the game definitely isn't as cute, and I've never liked the orange-tone to everything...the earth everywhere, so very orange! Which was one of the things I couldn't stand about Stardew and why I can only enjoy it when I've got mods running to change the horrible mucky orange tone to everything.
Well, Dinkum is very orange, too. And the characters look a bit like Lego game figures...there's no way to make your character cute. So there's definitely a sad lack of cuteness, here, but otherwise it's got just as much content and it's more to my taste that the characters are not animals. And like ACNH, there are tons of miniature goals to achieve every day...maybe MORE than AC has. Earning all the licenses and getting all the crafting machines and moving in all of the characters and their shops or homes to unlock whatever feature they bring with them (shop, museum, clothing, etc). And you can progress as fast as you want, but you can still put as much time into this as into AC. The characters don't have all that much personality though, imo. I mean, they're not generic, but they don't seem to have events or backstories or anything.
Though I haven't ever seen anything but early game content so far.
I've completed 6 games so far this year, and spent less than $200 at this point, a third of the way through the year...pretty acceptable. And I'm playing very aimlessly this year, just doing whatever I want without paying much attention. I barely manage to remember to write down what I bought and what I played, this year...my schedule is so constantly changing and things are busy, so...it all gets jumbled. But I do have my One Note and I believe I've managed to jot everything in there.
Getting the Switch 2 on release or soon after it is up in the air due to the question of availability. I just don't know if I can get one easily, and I don't plan to go to any extra lengths to secure one, so... I really don't know when I'll have one. But there's nothing I care about exclusive to it at this point, so I guess it really doesn't matter. I can get Fantasy Life and Azuma on Steam. Grand Bazaar, too. I love my Steam Deck...alongside the Switch, it's really made it possible for me to play almost ALL the games I'm interested in.
I guess there's no hurry!
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- UNoT Extreme Mooomber
- Posts: 3279
- Joined: Jun 29, 2005 11:02 am
It's been a decent while since I last posted, I think, haha. I have actually been playing something else other than my weekly pop-ins, and that something is Natsu-Mon. I'm playing it blind, having the days set to being longer so I can explore more and memorize the island's layout. It's very, very charming, and very 'chill', especially with the settings I have on. I've always wanted to play more of Millennium Kitchen's games after really enjoying Attack of the Friday Monsters, but other than the Shin Chan spinoffs (a series I do not like), they're all stuck in Japan. I'm really glad they let this one out so I can play a full experience of the 'summer vacation' genre. I'm dreaming of a re-release collection down the line of all their previous titles translated. I would love that.
I am also gearing up to replay Deltarune chapter 1&2 before 3&4 come out this month (its May already!) because I forgot a lot of stuff. I've played Chapter one twice at least while the second chapter I've definitely only done once. I'm looking forward to seeing Queen again because what I DO remember is her making me laugh a lot.
I am also gearing up to replay Deltarune chapter 1&2 before 3&4 come out this month (its May already!) because I forgot a lot of stuff. I've played Chapter one twice at least while the second chapter I've definitely only done once. I'm looking forward to seeing Queen again because what I DO remember is her making me laugh a lot.
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- UNoT Extreme Mooomber
- Posts: 4337
- Joined: Apr 14, 2015 6:01 am
I tried Traveller's Rest back before my last post...forgot to mention it. One of my sister's Steam games. It's good, but unfortunately, it's also stressy. It feels like a cross between Graveyard Keeper, Stardew Valley and, oh...Cake Mania, maybe. Or whatever food/restaurant time-management game you can think of.
The time-management portion where you have to balance your time between serving drinks on tap, drinks in the keg, and food registered in the menu, plus cleaning the tables and the floors whenever they get dirty, is VERY hectic. I had to continually run to tell customers to quiet down (what you actually do!) and some didn't listen and got mad and started ranting around the restaurant, whereupon I had to beat them with my mop to make them leave.
Yes, really. Well, I liked beating them with my mop, the gross pigs, getting not just their tables dirty but huge piles of debris and junk all over the floor, too, and then complaining that the place was a bit messy. (YOU MADE IT MESSY. Reminds me of the lady who got upset that she bought the wrong size of Ziploc bags because they were grouped together with a different size. For one thing, lady, YOU are the one who picked the box up and put it in your cart without reading what it was, first! And second of all, it wasn't US who stuck a wrong size in there in the first place...it was a customer. Always just stuffing things they don't want back anywhere they happen to be standing, even if the correct place is two feet away.) But I didn't like being so rushed. That made me tense.
So yeah, good game, but the time-management part is too stressful for me. I hate time-management. I hate ANYTHING on a time limit. It ramps anxiety up like nobody's business, to the point it starts to spread to things in real life. No, thanks.
Dinkum is still really fun but it takes SO LONG to make money in early game that I'm now finding it too grindy just to get the 5 residents I need. (I have 4.) Thankfully, you can place and complete a new building without having to pay for it. It goes into town debt. You have to clear the debt before you can builld anything MORE, but you can build t hat one thing and use it forever, no need to pay off unless you want to start on another building/resident.
I need to build the mine, too...that'll be another $250,000. I've spent 75,000, 125,000 and I think 180,000 already. Plus 25,000. And I haven't even built myself a house yet...gonna stay in the tent. Maybe indefinitely, since there doesn't seem to be any benefit to having a house and it costs $95,000 for the first upgrade (tent to 6x6 house.)
I've gotta get myself set up with beekeeping. Need to chop more trees! Get those hives. And I should probably try to get better weapons somehow, so that I can take advantage of bounty hunting. I need so very much munny...
I hope he updates even after this 1.0 release. There are only something like 10 residents (not including special characters that only visit) and I'd like more and more exterior decorating options...more flowers, more trees, shrubs, benches, etc.
The time-management portion where you have to balance your time between serving drinks on tap, drinks in the keg, and food registered in the menu, plus cleaning the tables and the floors whenever they get dirty, is VERY hectic. I had to continually run to tell customers to quiet down (what you actually do!) and some didn't listen and got mad and started ranting around the restaurant, whereupon I had to beat them with my mop to make them leave.
Yes, really. Well, I liked beating them with my mop, the gross pigs, getting not just their tables dirty but huge piles of debris and junk all over the floor, too, and then complaining that the place was a bit messy. (YOU MADE IT MESSY. Reminds me of the lady who got upset that she bought the wrong size of Ziploc bags because they were grouped together with a different size. For one thing, lady, YOU are the one who picked the box up and put it in your cart without reading what it was, first! And second of all, it wasn't US who stuck a wrong size in there in the first place...it was a customer. Always just stuffing things they don't want back anywhere they happen to be standing, even if the correct place is two feet away.) But I didn't like being so rushed. That made me tense.
So yeah, good game, but the time-management part is too stressful for me. I hate time-management. I hate ANYTHING on a time limit. It ramps anxiety up like nobody's business, to the point it starts to spread to things in real life. No, thanks.
Dinkum is still really fun but it takes SO LONG to make money in early game that I'm now finding it too grindy just to get the 5 residents I need. (I have 4.) Thankfully, you can place and complete a new building without having to pay for it. It goes into town debt. You have to clear the debt before you can builld anything MORE, but you can build t hat one thing and use it forever, no need to pay off unless you want to start on another building/resident.
I need to build the mine, too...that'll be another $250,000. I've spent 75,000, 125,000 and I think 180,000 already. Plus 25,000. And I haven't even built myself a house yet...gonna stay in the tent. Maybe indefinitely, since there doesn't seem to be any benefit to having a house and it costs $95,000 for the first upgrade (tent to 6x6 house.)
I've gotta get myself set up with beekeeping. Need to chop more trees! Get those hives. And I should probably try to get better weapons somehow, so that I can take advantage of bounty hunting. I need so very much munny...
I hope he updates even after this 1.0 release. There are only something like 10 residents (not including special characters that only visit) and I'd like more and more exterior decorating options...more flowers, more trees, shrubs, benches, etc.
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- New Seedling
- Posts: 6
- Joined: Apr 08, 2025 6:42 pm
Haven't posted in a bit because I've been distracted by The Hundred Lines: Last Defense Academy, which came out recently. I played the demo first, liked it, and then bought the game and love it. I'm a big fan of turn-based RPGs and I love the characters and scenarios, though it helps that I'm a big fan of both directors.
As of now, I have completed the Prologue (which is your first playthrough) and then got my first real ending. I must have done something wrong though because the ending I got was literally called "Worst Ending Ever". ...Well, for a game with 100 endings, one of them has to be the worst, and at least I got it out of the way!
As of now, I have completed the Prologue (which is your first playthrough) and then got my first real ending. I must have done something wrong though because the ending I got was literally called "Worst Ending Ever". ...Well, for a game with 100 endings, one of them has to be the worst, and at least I got it out of the way!
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- UNoT Extreme Mooomber
- Posts: 4337
- Joined: Apr 14, 2015 6:01 am
I was intrigued by a YouTube video that promised entirely 'advanced tips' for Dinkum. You know what the first tip was? That you can expand your inventory. Yeah! You can go to Fletch and get an inventory expansion in exactly the same way you can apply for ALL your skills/abilities in the game...get a license for it. The game mechanic you're introduced to at the very beginning and have to use almost every day in the game.
My, what an advanced tip.
Yeah, I just shut the video down after that.
Well, anyway!
At times, I am having huge amounts of fun with Dinkum. Then I get one thing done...and I lose my focus on progression. I don't know what I'm meant to do next/what I want to do next. And then I don't want to play any more.
Which is goofy, because if I just figured out my next goal, I'd be having tons of fun again. I finished the 'main story' (lol, kind of like calling the 'story' in ACNH a main story...there really isn't one, just a very lose small goal of having 5 residents.) It's a 'problem' everyone acknowledges even though many don't actually care about it...it's VERY easy to lose any sense of direction in this game.
Well, I got the 'main story' done, at least the 5 residents, and I also got Franklin, AND I have the Deep Mines placed, as well, and I own a mine pass so I can go down there any time. And I know where I want the true placement for my town. It's like AC...it's impossible to know how to arrange things when you first start because you won't really understand your options and in fact, you won't HAVE most of your options, at the beginning, so you have to just plunk buildings down wherever. I mean, you could arrange them on a street-like pattern from the start, but that is a very boring idea, to me...that's what EVERYONE in Dinkum does. Streets. I don't want streets. Paths, yeah, but not streets. Not a city-feeling anything.
But I know where I want to place things, now...I have a really cool island layout, though I didn't know how cool the layout was when I first started...now I can see the potential of the area just barely east of my starting spot (the dock or whatever that spot is called, where you first land.) I'm going to arrange my town across three small islands in a resort or cottagey kind of a feel, nothing with straight streets or precisely lined-up buildings. I don't know how I'll manage paths, but we'll see.
And I have to level up my weapons so that I can afford to venture down into the Deep Mines for a day. I don't want to waste a 25,000 Dink mine pass by being killed down there. (Why did he have to call the currency 'dinks'?) Money is still hard to come by for me.
Though I'm now pretty good at trapping crocos, so at least I can take advantage of bounties on those, when they come up. Though I'm disgruntled that trapping animals doesn't give you any hunting EXP. Trapping is WAY harder than killing the creatures. It should count for MORE hunting XP than just killing, and yet...it counts for absolutely nothing. Trapping IS a part of hunting, after all! At least let trapping a croco count for as much as killing a croco. (It should be triple, imo, since it takes that much longer, but at least the same amount would be okay.)
VERY strangely...I like killing stuff in Dinkum. I do not understand myself. I see a new animal and think 'ooh, I haven't killed one of those, yet!'. I guess I want to see what materials it drops and how much hunting XP it'll give me.
Anyway, it's fun...if I keep a goal in mind. If I don't, I just quit playing. That's the phase I'm in, right now.
I've played XCX so many times that I'm in no great hurry to get through it for the nth time. It's a great game to have, to cuddle into when I want to explore, but I'm in the town-builder and farmer mode right now.
EDIT:
My, what an advanced tip.
Yeah, I just shut the video down after that.
Well, anyway!
At times, I am having huge amounts of fun with Dinkum. Then I get one thing done...and I lose my focus on progression. I don't know what I'm meant to do next/what I want to do next. And then I don't want to play any more.
Which is goofy, because if I just figured out my next goal, I'd be having tons of fun again. I finished the 'main story' (lol, kind of like calling the 'story' in ACNH a main story...there really isn't one, just a very lose small goal of having 5 residents.) It's a 'problem' everyone acknowledges even though many don't actually care about it...it's VERY easy to lose any sense of direction in this game.
Well, I got the 'main story' done, at least the 5 residents, and I also got Franklin, AND I have the Deep Mines placed, as well, and I own a mine pass so I can go down there any time. And I know where I want the true placement for my town. It's like AC...it's impossible to know how to arrange things when you first start because you won't really understand your options and in fact, you won't HAVE most of your options, at the beginning, so you have to just plunk buildings down wherever. I mean, you could arrange them on a street-like pattern from the start, but that is a very boring idea, to me...that's what EVERYONE in Dinkum does. Streets. I don't want streets. Paths, yeah, but not streets. Not a city-feeling anything.
But I know where I want to place things, now...I have a really cool island layout, though I didn't know how cool the layout was when I first started...now I can see the potential of the area just barely east of my starting spot (the dock or whatever that spot is called, where you first land.) I'm going to arrange my town across three small islands in a resort or cottagey kind of a feel, nothing with straight streets or precisely lined-up buildings. I don't know how I'll manage paths, but we'll see.
And I have to level up my weapons so that I can afford to venture down into the Deep Mines for a day. I don't want to waste a 25,000 Dink mine pass by being killed down there. (Why did he have to call the currency 'dinks'?) Money is still hard to come by for me.
Though I'm now pretty good at trapping crocos, so at least I can take advantage of bounties on those, when they come up. Though I'm disgruntled that trapping animals doesn't give you any hunting EXP. Trapping is WAY harder than killing the creatures. It should count for MORE hunting XP than just killing, and yet...it counts for absolutely nothing. Trapping IS a part of hunting, after all! At least let trapping a croco count for as much as killing a croco. (It should be triple, imo, since it takes that much longer, but at least the same amount would be okay.)
VERY strangely...I like killing stuff in Dinkum. I do not understand myself. I see a new animal and think 'ooh, I haven't killed one of those, yet!'. I guess I want to see what materials it drops and how much hunting XP it'll give me.
Anyway, it's fun...if I keep a goal in mind. If I don't, I just quit playing. That's the phase I'm in, right now.
I've played XCX so many times that I'm in no great hurry to get through it for the nth time. It's a great game to have, to cuddle into when I want to explore, but I'm in the town-builder and farmer mode right now.
EDIT:
Spoiler:
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- Not the Eggplant Wizard
- Posts: 562
- Joined: Aug 06, 2012 12:00 am
Not sure if it's just what I turn to when I'm stressed, or if it's the time of year, or if the impending Rune Factory / SoS:GB releases got to me, but I've been playing a lot of farm sims recently. I don't really have the brainspace to play my usual heavy RPGs but for some reason tracking crops and fish with spreadsheets I'd fine lol.
Right now I'm playing a little bit of SoS:ToT and trying to finally (after over half a year) 100% Olive Town. I'm very nearly there, I just need to max out my skills, complete Lovett's cooking challenge, and get a few more fish. The cooking challenge will be annoying but probably fairly easy once my cooking skill maxxes out - it just takes so LONG oh my « Harvest Goddess ». Probably the second most tedious skill to raise after communication, which has me running around town gifting everyone daily.
Maybe I'm going insane after playing this game for two long but I'm starting to find the cutscenes and dialogue endearing. I'm married (to Neil, I wanted him so badly I splashed out on the DLC) but for some reason got a cutscene earlier where Jack had called in to a radio station and told the presenter he was in love with my farmer. Probably just a result of having a bunch of cutscenes queued up but it did make me laugh, definitely one of the worst ways for him to come out.
Anyway, I was having a « Cow Poopoo » day and then found out all the Natsume Harvest Moon games were in a Fanatical bundle. I've been holding out on buying them for SO long because I have LoH and OW on Switch and didn't want to pay much for them. But I managed to get all three for lime £10 total which is a nice treat. I don't even like LoH or OW very much but they do have a very specific vibe that I sometimes crave. Plus I've been wanting to try WoA after I enjoyed HSH.
Right now I'm playing a little bit of SoS:ToT and trying to finally (after over half a year) 100% Olive Town. I'm very nearly there, I just need to max out my skills, complete Lovett's cooking challenge, and get a few more fish. The cooking challenge will be annoying but probably fairly easy once my cooking skill maxxes out - it just takes so LONG oh my « Harvest Goddess ». Probably the second most tedious skill to raise after communication, which has me running around town gifting everyone daily.
Maybe I'm going insane after playing this game for two long but I'm starting to find the cutscenes and dialogue endearing. I'm married (to Neil, I wanted him so badly I splashed out on the DLC) but for some reason got a cutscene earlier where Jack had called in to a radio station and told the presenter he was in love with my farmer. Probably just a result of having a bunch of cutscenes queued up but it did make me laugh, definitely one of the worst ways for him to come out.
Anyway, I was having a « Cow Poopoo » day and then found out all the Natsume Harvest Moon games were in a Fanatical bundle. I've been holding out on buying them for SO long because I have LoH and OW on Switch and didn't want to pay much for them. But I managed to get all three for lime £10 total which is a nice treat. I don't even like LoH or OW very much but they do have a very specific vibe that I sometimes crave. Plus I've been wanting to try WoA after I enjoyed HSH.
♡ tumblr ♡
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- UNoT Extreme Mooomber
- Posts: 4337
- Joined: Apr 14, 2015 6:01 am
Well, I have access to the best basic weapon I can get, now. And my town is almost entirely moved to the place I want it...I just have to finish upgrading Base Tent to the full building and then I can move it and my own house (which I just upgraded from a tent) to their own places.
The place my town started in will be entirely farm...crops and animals. Maybe some quarries.
I should soon be ready to go into the Deep Mines.
So I've gotten a fair bit done in Dinkum since last time, though not in the past few days; I've been completed zapped and today I'm downright oogy, though I've been having lovely naps! I feel like resting more than anything else. Reading, watching something, listening to music...maybe colouring.
But man, I have SO MANY GREAT GAMES. I feel like I should barely ever need to buy another game in my life, just with all the fantastic stuff I have that I currently want to replay, like Daybreak and Reverie and I can't even remember what all else. I also still needed to do various things in Anthos and PoOT, though I've fallen more into a Builder mode than a Farmer mode in the past month.
Not that it'll stop me from getting new games, but I don't feel like I need to get anything Day 1, now. It may take me a fair while to get to Fantasy Life i, since I'm not willing to install Easy Anti-Cheat and I kind of doubt FLi will run very well on OG Switch. I'm gonna need to wait and see on that one.
Azuma comes out not too long after. S2 coming out is throwing everything up in the air for me since I don't know if I'll have one or not, which means I don't know where to buy my games, yet. It's not got that strong a launch line-up, unless the upgrade packs are going to be more plentiful than they've shown...maybe tons of OG Switch games will have upgrade packs available on launch, I dunno about that. Then the existing library will become considerably more appealing to play on S2, right?
Anyway, future purchases are uncertain for me right now, but like I said, I already have such a fantastic library of games...what do I need to hurry for? She who waits saves money, anyway!
Feeling beat up but comfortable for the moment...got the kitchen cleaned and have everything necessary to make creamed asparagus toast for sister's supper.
The weather is gorgeous.
The place my town started in will be entirely farm...crops and animals. Maybe some quarries.
I should soon be ready to go into the Deep Mines.
So I've gotten a fair bit done in Dinkum since last time, though not in the past few days; I've been completed zapped and today I'm downright oogy, though I've been having lovely naps! I feel like resting more than anything else. Reading, watching something, listening to music...maybe colouring.
But man, I have SO MANY GREAT GAMES. I feel like I should barely ever need to buy another game in my life, just with all the fantastic stuff I have that I currently want to replay, like Daybreak and Reverie and I can't even remember what all else. I also still needed to do various things in Anthos and PoOT, though I've fallen more into a Builder mode than a Farmer mode in the past month.
Not that it'll stop me from getting new games, but I don't feel like I need to get anything Day 1, now. It may take me a fair while to get to Fantasy Life i, since I'm not willing to install Easy Anti-Cheat and I kind of doubt FLi will run very well on OG Switch. I'm gonna need to wait and see on that one.
Azuma comes out not too long after. S2 coming out is throwing everything up in the air for me since I don't know if I'll have one or not, which means I don't know where to buy my games, yet. It's not got that strong a launch line-up, unless the upgrade packs are going to be more plentiful than they've shown...maybe tons of OG Switch games will have upgrade packs available on launch, I dunno about that. Then the existing library will become considerably more appealing to play on S2, right?
Anyway, future purchases are uncertain for me right now, but like I said, I already have such a fantastic library of games...what do I need to hurry for? She who waits saves money, anyway!
Feeling beat up but comfortable for the moment...got the kitchen cleaned and have everything necessary to make creamed asparagus toast for sister's supper.
The weather is gorgeous.
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- UNoT Extreme Mooomber
- Posts: 4337
- Joined: Apr 14, 2015 6:01 am
Did an extra shift...thank you for the extra munnies. But now I'm pooped! I went in not feeling well, so came home rather rough.
I went into the Deep Mines last Dinkum play session, hooray. Now that I've done it once, I have a feel for how to make it worthwhile. The treasures are kinda worthless, unless you really want paint. I haven't gotten a glider or anything cool yet, and no shards! I guess I gotta mine even more heavily. I did get lots of IRON though which was my main purpose. I managed to get my jackhammer as well as a charging table AND completing Town Hall (and moving it.)
All I have left to move is my own home and the visitor tent, and then the whole town is in the right place and newcomers should be relatively easy to place...it's not like there are that many more to go. I can already place the Bank if I want, and I should soon be able to place Sally's, and I think I'm not super far off from getting Nancy, though I'll have to check her requirements again.
Anyway, VERY happy to have the jackhammer AND the charging table. I never need to make another pickaxe again! And I can mine crazy fast, now.
Next time I go down into the mines, I'll make sure to catch a bunch of bugs and fish to make the price of the mine pass back, and I'll mine even more to make sure I get some gems and shards, since I want to get to the Undergrove or whatever its called.
Turns out the Peaceful Wish on the fountain actually DOES work on the Deep Mines! So I did kill some bats and glowing crocs, but I didn't HAVE to. I could have just mined and explored without worry. Glad they added that feature. But in the future I may turn to the Fortuitous Wish instead since the combat isn't that hard and I could do with the extra special events.
I'm gonna have to redesign some of my main area, so that I have a new spot for my home, and because I want to lay out a LARGE farm area and animal area with tons of trees, too.
Anyway it's going very well, but I definitely need sleep more than play time atm.
I went into the Deep Mines last Dinkum play session, hooray. Now that I've done it once, I have a feel for how to make it worthwhile. The treasures are kinda worthless, unless you really want paint. I haven't gotten a glider or anything cool yet, and no shards! I guess I gotta mine even more heavily. I did get lots of IRON though which was my main purpose. I managed to get my jackhammer as well as a charging table AND completing Town Hall (and moving it.)
All I have left to move is my own home and the visitor tent, and then the whole town is in the right place and newcomers should be relatively easy to place...it's not like there are that many more to go. I can already place the Bank if I want, and I should soon be able to place Sally's, and I think I'm not super far off from getting Nancy, though I'll have to check her requirements again.
Anyway, VERY happy to have the jackhammer AND the charging table. I never need to make another pickaxe again! And I can mine crazy fast, now.
Next time I go down into the mines, I'll make sure to catch a bunch of bugs and fish to make the price of the mine pass back, and I'll mine even more to make sure I get some gems and shards, since I want to get to the Undergrove or whatever its called.
Turns out the Peaceful Wish on the fountain actually DOES work on the Deep Mines! So I did kill some bats and glowing crocs, but I didn't HAVE to. I could have just mined and explored without worry. Glad they added that feature. But in the future I may turn to the Fortuitous Wish instead since the combat isn't that hard and I could do with the extra special events.
I'm gonna have to redesign some of my main area, so that I have a new spot for my home, and because I want to lay out a LARGE farm area and animal area with tons of trees, too.
Anyway it's going very well, but I definitely need sleep more than play time atm.
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- UNoT Extreme Mooomber
- Posts: 3279
- Joined: Jun 29, 2005 11:02 am
I finally finished Natsu-Mon. For such a chill game about summer vacation, it is DENSE. If you wanted to, you could min/max a playthrough and get every possible unlockable, but that would be extremely exhausting. It's meant for more than one playthrough, especially if you want to see every villager's story + there's extra DLC that adds a whole other island to explore too. I'm satisfied, not only because I don't want to dedicate more of my free time to this game, but because I did the goals I wanted to. I managed to get the circus fully outfitted on the day of deadline, which took a lot of doing. It netted me a cute ending and that's good enough for me! And it's not like I didn't enjoy it, it's a very fun game, especially once you unlock gliding and start going where you shouldn't lol. I think this would be a great game to give a kid to play who hasn't been exposed to games yet. It's very nostalgic in a way that is reminds me of sitting on my parent's bed with the AC blasting in my face while I play Pokemon Silver on my Gameboy Pocket. I used to continually start over in the game just to play it differently, and with something like Nastu-Mon, that's encouraged.
Anywho, I've got weeklies to do in FFXIV. I'll probably do that Deltarune replay soon, but with how well Fantasy Life got reviewed in Japan, I might bite.
Anywho, I've got weeklies to do in FFXIV. I'll probably do that Deltarune replay soon, but with how well Fantasy Life got reviewed in Japan, I might bite.
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- Posts: 0
- Joined: Apr 12, 2022 8:24 am
Restarted ACNH on both my switches. Hadn’t played for a while and wanted fresh starts. Going well so far. On one switch my starters are Lyman and Flo, the other Tybalt and Renée.
Also played some more Okami on the PS5. It’s surprising the things that you forget when you haven’t played a game for a while. I also came across an interesting article the other day.
The guy behind Okami is apparently working with Capcom on a sequel to the game and this confused me because I thought Okamiden that released on the DS was a sequel. (I have that game as well but haven’t played it in a good while.) It was also made by Capcom. Maybe it wasn’t official? (shrugs) I don’t know. Anyway, I’m interested in what a sequel would/will look like. There was a trailer attached to the article but I didn’t have time to look at it.
Also played some more Okami on the PS5. It’s surprising the things that you forget when you haven’t played a game for a while. I also came across an interesting article the other day.
The guy behind Okami is apparently working with Capcom on a sequel to the game and this confused me because I thought Okamiden that released on the DS was a sequel. (I have that game as well but haven’t played it in a good while.) It was also made by Capcom. Maybe it wasn’t official? (shrugs) I don’t know. Anyway, I’m interested in what a sequel would/will look like. There was a trailer attached to the article but I didn’t have time to look at it.
First Switch - SW-5366-9255-1608 (Shazia)
Second Switch - SW-2309-5118-6508 (Adora)
Pokémon Go - 1730 6215 0203 (RoBennett81)
Second Switch - SW-2309-5118-6508 (Adora)
Pokémon Go - 1730 6215 0203 (RoBennett81)