Another Wonderful Life- Marlin's Heart Events

SNES, HM64, BTN, STH, A Wonderful Life, Another Wonderful Life, AWL:SE, Magical Melody, Puzzle de HM, Tree of Tranquility, Animal Parade, Frantic Farming, Hero of Leaf Valley, My Little Shop, Seeds of Memories, Lil' Farmers, Light of Hope, Popolocrois: SoS, Doraemon: SoS, and Piczle Cross: SoS.
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LJ-san
Not the Eggplant Wizard
Not the Eggplant Wizard
Posts: 595
Joined: Jul 17, 2007 10:24 am

Post  Posted:

Does anyone know them? I mean, I do but I can't remember any of them except for the 1st one...

:zzz:
:neutral:
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LJ-san
Not the Eggplant Wizard
Not the Eggplant Wizard
Posts: 595
Joined: Jul 17, 2007 10:24 am

Post  Posted:

Anyone?
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Anesta
Huggy Chickens
Huggy Chickens
Posts: 314
Joined: Jan 11, 2008 2:46 pm

Post  Posted:

Are there even heart events in AWL?
Icewings
UNoT Extreme Mooomber
UNoT Extreme Mooomber
Posts: 4531
Joined: Aug 29, 2007 7:20 am

Post  Posted:

Anesta wrote:Are there even heart events in AWL?
Yes, they're harder to trigger (for me) and aren't required for marriage.
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cissygal140
New Seedling
New Seedling
Posts: 5
Joined: Mar 01, 2008 5:34 pm

Post  Posted:

maybe this will help



Scene 2
Marlin's Nightmare

Requirement: 2 Red Hearts

This Event can be activated in Summer, maybe a bit earlier or later, depending
on how fast you work with his heart levels. Trigger this by walking out of
Vesta's house on a sunny day at around 6 or 7AM, right after Marlin goes
outside. Marlin will be standing by the scarecrow, musing about something.
He'll explain that he was just thinking about something. You automatically
pursues what it was that Marlin was thinking about. Marlin refuses to tell you.

1. I want to hear
2. Then I'm going home

Choose option one. Marlin still refuses to tell you. He thinks you'll think
that he's stupid if he tells you. Your Character still persists.

1. No I won't
2. Geez, just spit it out, buddy

If you choose option one, Marlin will finally agree to tell you. It seems that
Marlin had a nightmare. Celia was running at him, to hug him, and suddenly, she
turned into VESTA. Marlin will ask if you think it's stupid to let a dream like
that get to him.

1. Not really
2. Ha ha ha

Choose option one and Marlin will feel a bit better about himself. He'll
comment about your nice personality, and then give you a Veggie Juice. He's
so nice, giving you gifts!




Scene 3
Talk By The River

Requirement: 3 Red Hearts

This Event can be activated in the Fall. Cross the bridge as if you're going to
Vesta's Farm on a sunny day. Marlin and Celia will be standing by the edge of
the river, having a conversation. Celia will comment about how calming it is
to watch the river flow and Marlin will agree with her. Celia then spots you,
calling a greeting to you. Marlin also takes notice of you.

Celia has a plotting mind. Apparently she's noticed how much Marlin likes your
Character. Celia will give a large yawn, pretending like she's suddenly
extremely tired. Marlin and your Character instantly look worried. Marlin will
ask if she's all right, and Celia says she's just fine. But since Marlin looked
so worried and thought that something might be wrong, Celia will take a nap.
She'll look at your Character and Marlin, urging the two to continue their
conversation. Celia will go back to the house, smiling in hopes of success.

Marlin, shyness taking over once again, has no idea what to say. He'll ask if
you would 'like a chat'

1. Sure
2. No

Choose option 1 and Marlin will say that it isn't often that he actually likes
to talk to people and that it's hard for him. But, he'll try...for you! He asks
if you're liking life on the farm and if everything is going well for you.

1. Sure
2. Not really

Choosing option 1 will have Marlin saying that it's good your Character is
enjoying herself. You'll ask how Marlin is doing and he'll simply say that he's
'getting by'. When he had first come to the valley, he had all sorts of things
he was worrying about. Marlin will say he was a fish out of water.

And then suddenly, a fish will jump out of the river and Marlin will turn his
attention to that. He'll ask if you fish and instead of choices, you'll simply
smile in response. Marlin stands up, very nervous now, and tells you he's going
to go home. He then goes off without another word.




Scene 4
The Diagnosis

Requirement: 4 Red Hearts

This Event can be triggered in late fall or winter, most likely on a sunny day.
Just walk into Vesta's Farm and Marlin will be standing near one of the
windmills. He'll greet you this time, but he's not in the mood to talk right
now, having too many thoughts on his mind.

1. What's wrong?
2. OK. I am leaving

By choosing option 1, Marlin will explain he was thinking about the past. Five
years ago he was diagnosed with an illness that forced him to stop working in
the city and move to the valley because of the cleaner environment. Even after
five years, his condition hasn't improved at all. Marlin looses hope and now
thinks the doctor was just being nice by saying that Marlin would get better
soon if he kept the right attitude. Marlin says he'll be sick forever.

1. That's not true.
2. Maybe so.

Marlin will get mad suddenly, asking what you know about it. He says that you
don't know how he feels. He'll tell you to then leave him alone.

1. (Shake your head)
2. I see. Bye.

Choose option 1 and Marlin will calm down. He tells you he's going back to the
house, in which he does. Before he opens the door, he'll thank you.
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