There are five men you can marry if you're playing as the female protagonist. The villagers have select gifts that they love, which results with a heart icon on their portrait when you give the gift. Most other gifts will be accepted and result with a music note on their portrait. There are select gifts that they don't like, which results in no emotion icon. You won't lose affection if you give a bad gift.
Braden is the first farmer you'll meet after leaving mom's house to journey into the world. He has a ranch full of cows in Calisson. Braden is heavily invested in his cows, so much so that he wants to do anything to keep them safe, even if it means coming off as rude when talking to outsiders. Besides cows, Braden has an interest in painting. The neighborhood kid, Elijah, likes to hang out at Braden's ranch to learn about cows and paints.
0.5 Hearts: Next to the stone with the dog painting you'll find Braden teaching Elijah how to paint. Elijah tells you about Hazy Doe, the anonymous painter. One of Hazy's paintings can be found on the stone right here. Elijah tells you how much he likes Hazy's paintings and the meaning behind the art. One day he would like to paint just like Hazy. Braden tells Elijah that he should paint the way he wants to paint.
Best choice: You need to develop your own style.
1.5 Hearts: Walk down the hill from the higher area of Calisson, close to the stone with the dog painting on it. The rancher is handling paper that he says Elijah left behind. You mention that the handwriting on the papers looks similar to the signature style of Hazy Doe. Well, there's a reason for that... Braden requests that you keep it a secret. Hazy Doe needs to be kept in the shadows.
Best choice: You still want to keep it a secret?
2.5 Hearts: Talk to Braden when he and Elijah are by the dog-painted stone. Elijah is excited because he found another Hazy Doe painting in Halo Halo. The meaning of the painting must be to keep trying and never give up. Elijah wants to paint pictures that have a message of their own. After he leaves, Branden tells you the story of his first secret drawing. Everyone interpreted it to have some sort of hidden meaning, but Braden didn't say anything because he didn't want to get into trouble for drawing on a tree.
Best choice: I agree with you, Elijah!
- 3.5 hearts: Talk to Braden when he is standing by his house in the morning. He gives you a painting he made. Braden is glad you took the time to stop by, as his view of certain things had changed lately. Braden becomes distracted by the fact he hasn't done his farm chores yet, so you offer to help. Afterwards, Braden tells you how it was good to spend the day with you. He reveals that he wouldn't mind building a future with you! Braden asks that you to take your time with your answer, since he understands you still have traveling to do. Braden explains he'll be right here, waiting for your final answer.
The manager of the Halo Halo fishing boats, Kanoa is a cheerful fellow who loves the sea. He keeps an eye on the villagers who risk their lives to sail out into the ocean to catch fish for the village, and jumps into action when there's a problem with the catch. Kanoa loves to eat well-prepared fish. He spends the day along the shorelines, watching over the fishing ship, then will go to Cafe Mahalo for lunch.
0.5 Hearts: Talk to Kanoa as he stands on the shore. He invites you to go fishing with him, but before you head out, a villager runs in and tells him there's an emergency! One of the fishing boats was engulfed with something mysterious, but everyone made it out okay. Kanoa wonders what happened... hmm...
Best choice: We must solve this mystery!
1.5 Hearts: Talk to him at the shoreline again. He's been researching the sea mystery from before and thinks he found a clue. The tidal currents might have caused the mess. Kanoa is always ready to stand up and protect his village. He's glad to know that you're still willing to lend a hand.
Best choice: You are one cool guy, Kanoa!
2.5 Hearts: Walk into Halo Halo and you'll find Kanoa with the fishermen. Kanoa's theory about the tidal current didn't work out, and he's frustrated he hasn't found an answer. Holokai tells him the story of the Sea Lord who only appears on cloudy days. Kanoa is determined to try and fight the Sea Lord. He can't just sit around and do nothing! The fishermen confirm they heard a voice when their boat capsized, but it sounded like the voice was in pain. Holokai heard there's a vet to the west who can heal any animal wound.
Best choice: I'm worried. It won't be so easy.
3.5 Hearts: Walk into the beach area in the morning. A villager welcome up to you and tell you that Kanoa is going out to sea by himself to give medicine to the Sea Lord. You run to the dock with the villager, where Kanoa tells you this is something he has to do himself; he doesn't want anyone else to get hurt.
Kanoa soon returns and says he's sorry for worrying you. The only reason he was able to make it back was because he knew you were waiting for him. Kanoa explains that he finally figured out that this feeling he's feeling is love and professes his love for you. The cutscene ends with a fish swimming under kanoa's boat in the villager saying that they think the Sea Lord approves of Kanoa's love.
Jamil runs the animal shop in Pastilla with his mom. He likes to care for all animals, but has a soft spot in his heart for camels. After the Dead Forest fire, Jamil took in many of the wild animals to care for them while they recovered. He knows a lot about the wild animals in the area as well as domesticated animals you can buy from their shop. Jamil's mom will give him a hard time for not having a girlfriend.
0.5 Hearts: Walk close to the camel pen and you'll find Jamil upset about two of his friends. He describes them with such affection that it takes a while to realize he's referring to camels and not people. Jamil feels better after talking to you.
Best choice: Oh no! Now I'm crying too!
1.5 Hearts: Talk to Jamil. Maybe you'd like a tour of the desert? Jamil takes you out to the sands to tell you about the wild animals that live there. A tiger gets a little too close for Jamil's comfort, but he protects you until the tiger wanders off. It's always important to respect the wild animals. Jamil wonders if you're always such a risk taker. You're a special friend, and Jamil asks you to be more careful.
Best choice: I'll be more careful from now on!
A baker by trade, Tristan lives with his sister, Laura, in Lebkuchen. His father was a great bread baker and taught Tristan the ins and outs of bread making. He does the best he can with the ingredients he has, but frustrated with the results of his efforts. Caring for Laura's memory loss is a heavy burden on him. He looks young and acts tough as a result of being responsible for his sister's care. Tristan's baking skills will improve as you help him to restore the flame in the local sacred hearth.
- 0.5 Hearts: Walk into the cheese and bread store to learn that Tristan is over at his farm. He is
there just to see how everything has improved. How did you learn so much about farm animals, anyway? Tristan
is grateful for any help you can give him.
Best choice: I studied up!
- 1.5 Hearts: Walk to the goat farm area. Tristan is a bit overwhelmed with all the positive changes that
have taken place in Lebkuchen. He's happy, but it has all happened so fast. Tristan realizes you're really just
here for the cheese and bread. It feels good to laugh again.
Best choice: You're one to talk.
Sami is the next in the Raatikainen clan line to lead the village of Salmiakki. As a forest ranger, he knows the dangers of the mountains surrounding the village. He always puts the cares of others before himself and works hard to ensure the happiness of the village. Sami is under a lot of pressure as the future leader of Salmiakki.
0.5 Hearts:Walk towards the Raatikainen clan house, where you'll see Sami working together with a villager to ensure they can attend a meeting later. Sami will then notice that you are wearing the wrong clothes for the cold weather. He'll offer to give you his scarf to keep you warm. Sami seems to do just about everything in Salmiakki.
Best choice: You're like a hero from a book!
1.5 Hearts: Walk close to the top edge of the reindeer pen and you'll find Sami feeding the reindeer. The animals get a little too close than he'd like. Sami doesn't want reindeer kisses! You jump in to help. Sami is embarrased of the reindeers' way of showing their appreciation for giving them food.
Best choice: The reindeer sure do love you!
2.5 hearts: Talk to Sami (either indoors or outdoors) and he invites you to go with him on his patrol of the forest. The weather turns bad, and a cold wind almost blows you over! Sami suggests tying a rope around your waist to keep from being blown away, as the two of you make your way back to town. Back at his house, he feeds you some soup, though it is too hot for him. Sami admits he has a tough time eating hot things. Being with you makes his mood warm up!
Best choice: Do you also have to blow on gratin?